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  1. #11
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by Melichoir View Post
    snip
    i think you are kinda missing the point the healers are trying to say.they don't just want dps tools, they want to use more skills during healing downtimes.

    the reasons why people tell you about dot managements is probably due to the fact that was what SE mostly gave healers and cause the arcanist/scholar identity which was mostly a dot mage so having different dots and re-apply them in different times and managing them was a part of a scholar identity along side his healing ability and not to mention managing their pet,selene and eos which had different tools and not being the same as they are now.

    you mention DRK which i read people complain about it being too similar to WAR ,this is the same thing most healers are complaining about.
    yes SE simplify too much, its isn't just a matter of losing an oGCD or just a dot and yes it is especially poor poor selene since what they made all the healers is identical to WHM and remove what was different and unique in their game play.

    with selene and eos being the same,they removed a certain element from the pet management,making basically the fairy good for is just oGCD healing only.
    there are also certain issues with the pet management that also upset people like unable to control the fairy embrace which is auto cast without any preferred target among its issues.
    as for dot management,people still loved to have different dots to apply for scholar since as i said before was tied to his identity as a dot mage due to its roots from arcanist.

    what the healer community asking(at least how i understand this) isn't simplified the jobs but actually request proper and unique game-style and kit for each of the healers while still being balanced(each class will make up for what the other is lacking).
    it isn't just a matter of more or less buttons to press but actually have an interesting play with their jobs.(those who chose scholar loved having the dot management aka debuffer , AST being the varied card buffer and WHM straightforward game play) .

    my point is that just like DRK issue of being too similar ,the same problem is with all the healers jobs. pressing only broil/malefic/glare and apply 1 dot isn't a rotation, the healers want skills during down time, not just dps but buffs and debuffs as well.
    those that choose the healers roles come for the complexity: keeping people alive,improve the party by applying buffs on members and debuffs on enemies and lastly if all is applied we dps for help.

    as for too much healing downtimes , it seems that it became a fact in the healer community that its because of SE scripted fights and the encounter design fault (at least from what i read) and would love it to change so there will be more healing to do but knowing SE it most likely won't happen which is probably the reason why you stumble less about blaming how encounter works.

    hope it helped you understand us better Melichoir
    (5)
    Last edited by CrimsonGunner; 10-02-2019 at 06:25 AM.