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  1. #241
    Player
    DiznypKC's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    99
    Character
    Tehryn Alexandyr
    World
    Behemoth
    Main Class
    White Mage Lv 100
    I recently took the game out of my PS4, haven’t touched it in a week, and am now considering unsubbing, at least until healers are acknowledged by the developers.

    I’ve come to this conclusion for two reasons:

    1) playing a healer is now boring AF;

    2) there is a vast gap in the skill ceiling for content. Casual content is far too easy, but Savage/Ultimate nearly requires a static, or at least a PF of pre-cleared players with the battles down to a science.

    As a “midcore” player, I’m not playing at times when statics are usually on, and therefore find myself grinding out casual content, which, as I mentioned in 1), is far too easy.

    So yeah, I’m not really sure what I’m going to do at the moment. My friend doesn’t want me to unsub, but she has a static and can actually do the fun stuff. *shrug*
    (16)

  2. #242
    Player
    Kinks's Avatar
    Join Date
    Mar 2019
    Posts
    25
    Character
    Mana Kane
    World
    Siren
    Main Class
    Scholar Lv 90
    Quote Originally Posted by DiznypKC View Post
    ...As a “midcore” player, I’m not playing at times when statics are usually on, and therefore find myself grinding out casual content, which, as I mentioned in 1), is far too easy...
    I've fully invested in another action mmo for the moment and I'm not sure I will resub because of the same reason really- not to mention the changes to scholar killed it for me.

    (I qq on forums frequently in the hopes of my persistence will finally have some effect along with others ._. )
    (5)

  3. #243
    Player
    DiznypKC's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    99
    Character
    Tehryn Alexandyr
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kinks View Post
    I've fully invested in another action mmo for the moment and I'm not sure I will resub because of the same reason really- not to mention the changes to scholar killed it for me.

    (I qq on forums frequently in the hopes of my persistence will finally have some effect along with others ._. )
    Same. Even though I haven’t played in a bit, I still check the forums to see if anything is happening. Looks like I’m in for a marathon of a wait, though.
    (2)

  4. #244
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    As a healer main since mid HW, I struggle to make sense of the complaints in this topic.

    One issue people have in most games is that they mistake more things to press as complexity. This is not the case. That's just busywork. Pressing one key repeatedly is no different than pressing 4.

    I got really good at cleric stance dancing but didn't complain when it was removed. It was more of a hassle than anything.

    People largely just fished for balance on the old card system, so they made every card balance, and people complain.

    They adjust things based on how people play the jobs, and people complain.

    At this point my belief is that people complain just for the sake of it. If they had nothing to complain about they would just complain about having nothing to complain about.
    (2)

  5. #245
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by Adeacia View Post
    As a healer main since mid HW, I struggle to make sense of the complaints in this topic.

    One issue people have in most games is that they mistake more things to press as complexity. This is not the case. That's just busywork. Pressing one key repeatedly is no different than pressing 4.

    I got really good at cleric stance dancing but didn't complain when it was removed. It was more of a hassle than anything.

    People largely just fished for balance on the old card system, so they made every card balance, and people complain.

    They adjust things based on how people play the jobs, and people complain.

    At this point my belief is that people complain just for the sake of it. If they had nothing to complain about they would just complain about having nothing to complain about.

    complexity comes from a few things:
    1 manage your resources.
    2.order and timing of skills to use
    3.amounts of skills to use.

    yes,complexity can also means having more buttons to press and more skills to do stuff with managing different resources making it interesting rather then just have 1 skill to do damage 1 skill to dot and 1 skill to apply a buff.

    im not sure about cleric stance but the rest is just half assed solutions .

    making all cards identical and deleting the varied buffs is just a lazy solution and from what i understand they reworked the card system so a better solution would have been to keep the varied buff and find a way to prevent fishing in the new system.

    the adjustment of the jobs weren't good so that's why most complain, the solutions were half assed and could have been address with more thought and meaning while keeping healers with their unique game style intact.
    those solutions show that SE didn't really listened to most healers issues or given proper thought on the matter.

    sure people will complain just for the sake of it but right now most of those complains are kinda legitimate and not "boo make our class op AF" kind of way.

    you may still not understand them but i hope it helped clarify the meaning of the complains
    (5)

  6. #246
    Player
    Aurturia's Avatar
    Join Date
    Jan 2018
    Posts
    80
    Character
    Arturia Crossroads
    World
    Faerie
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Adeacia View Post
    As a healer main since mid HW, I struggle to make sense of the complaints in this topic.

    One issue people have in most games is that they mistake more things to press as complexity. This is not the case. That's just busywork. Pressing one key repeatedly is no different than pressing 4.

    I got really good at cleric stance dancing but didn't complain when it was removed. It was more of a hassle than anything.

    People largely just fished for balance on the old card system, so they made every card balance, and people complain.

    They adjust things based on how people play the jobs, and people complain.

    At this point my belief is that people complain just for the sake of it. If they had nothing to complain about they would just complain about having nothing to complain about.
    This made me think of a tabletop parallel, this has some setup but I'm going somewhere with this. Tabletop games are often either mechanically or thematically driven and while the best games are often strong with both a mechanically weak game can be carried by theme and a game with strong mechanics might just have a theme pasted on. A long time ago I had an argument with a friend who was droning on and on about his favorite game, munchkin, had so many ways to be abuse mechanics with rules lawyering and loop holes. When I brought up my favorite game, red dragon inn, he could only talk about how only a handful of characters were worth playing and berating me over my favorite who was apparently statistically weak in part due to a random chance mechanic. For him only the end goal of winning was important, where I wanted to have fun with the theme of the game. And this where we come back to the state of healers, art of war spam probably dose more damage then the bane dot explosion but it's not nearly as satisfying. The highs and lows of aoe balance and 3 spires in a row is far more interesting then a busywork buff that dancer gets to maintain almost passively. And white mage well I never liked white mage but other healers feel to much like it now and that's a problem for me. I dont have to like every healer but I should like at least one.
    (10)

  7. #247
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Adeacia View Post
    As a healer main since mid HW, I struggle to make sense of the complaints in this topic.

    One issue people have in most games is that they mistake more things to press as complexity. This is not the case. That's just busywork. Pressing one key repeatedly is no different than pressing 4.

    I got really good at cleric stance dancing but didn't complain when it was removed. It was more of a hassle than anything.

    People largely just fished for balance on the old card system, so they made every card balance, and people complain.

    They adjust things based on how people play the jobs, and people complain.

    At this point my belief is that people complain just for the sake of it. If they had nothing to complain about they would just complain about having nothing to complain about.
    "I'm fine with current healers, so people complaining are only doing it just to complain" is probably the most dismissive thing I've heard, but okay. No, I'm not complaining for the sake of it, and I imagine many others are in the same boat. I'd have never made a forum account is healing was genuinely still fun to me, because I'm not the type to care about forums, but after playing scholar at launch, I wanted to try my best to get my voice out there and maybe have it reach someone who could change things for the better. I hate being filled with negativity, but I can't help it when they stripped my favorite job of everything that made it fun and interesting. As for "more buttons doesn't equal more complex" yeah, that's true, it it were like tanks or something where it was constantly 1-2-3 1-2-3, then yes that wouldn't be all that different from spamming 1, but healers rotation was dot and time based, meaning you had to watch timers and reapply them frequently, with those timers being different also meaning you couldn't do just all of them at once, Which was more engaging, imo, because you're much more likely to mess that up and therefore it makes it feel much more satisfying when you don't. If it was TRULY the same, why would people be complaining, with healers in end game at an all time low?

    But, let's focus on not DPS stuff, how about stuff like the fairy for sch, you know, one of the 2 main mechanics that defines that class, and how it has been reduced to nothing but dissipation fodder at worse,and a glorified oGCD that doesn't work 50% of the time at best. Not to mention what they did to poor Selene. Was eos better in Savage? Absolutely, 9.99/10 times, but what about the other 99% of the game, where healing was so lax you didn't need EOS' higher healing? Personally,I always used Selene for those because, well, she made things go faster and her esuna was a life saver in a lot of instances.

    For AST, the new card system makes that class almost impossible to play on a controller, that fact alone makes this new AST system terrible and in need of a rework.
    (18)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  8. #248
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    I picked up WhM for ShB and main it now and rather enjoy it. It was tanking that I lost interest in. At core tanking (particularly in EX or below) seems to be a very basic dps rotation where you press a cd or two and maybe a Provoke or Shirk at 3 set intervals per fight, especially with emnity and stances gone.

    Not that healer doesn't have issues. The better your group is, the less you have to do as healer. A high dps healer is rarely appreciated outside Savage and being a Glare mage isn't exactly engaging. What I prefer about healing is that it changes with your group, you never know when someone will die or take unexpected damage and even in lower content this tends to happen more, making the role more dynamic than tanking. I actually like those messy E4N runs that put your mana to the test. Being a good healer makes a difference over a bad one, where a good tank has little impact over a bad one if they handle basic mechanics.

    That said, it's only the really messy runs that actually test you as a healer. In general damage intake outside of the hardest content is just too low for our toolkit and I'm baffled that our second DoT had to go. But it's still fun enough to stick with for now.
    (3)

  9. #249
    Player
    kobe-sabi's Avatar
    Join Date
    Mar 2016
    Posts
    126
    Character
    Ash Tikyrah
    World
    Behemoth
    Main Class
    Warrior Lv 100
    why is it so hard to add things back, give AST and SCH back everything you took away people will be happy, SE say they want us to enjoy the jobs we play. Well we all enjoyed previous expansion AST and SCH. WHM was only the boring one, that need something done with the lilies mechancis, the only reason SE did this new outrageous AST change was becasue of one card "BALANCE" they could of kept the orignal card system and tie the new Divination to and AOE damage increase with a recast of 60s

    1 seal gives 5%
    2 seal gives 10%
    3 seal gives 15%

    The Balance and The Spire are the only cards that needed change The Balance could been made a DPS increase for the AST only. The Spire could of been a healing increase for an AST or any Cohealer. all cards remain the same for the exceptions of the SPIRE and BALANCE, when i played AST i enjoyed buffing other over my DPS because of how low our Potency was compared to a WHM, so i slang cards. Plus the old Card System kept a person busy because you had to think on who benefited the most from the cards that was dealt.

    Now the SCH Dot managment was legit fun on multiple enemies, especially when things are going slow, and things arent dying the way the tank pulled, plus our PETs wasnt as weak as they are now and not carbon copies of each other. why tie 120s cast to a prettier version of a fairy with the same potency's, i don't get that, can we please raise the potency's by 50. People say SCH EOS was powerful, EOSis only powerful in low level dungeons in small pulls or when when ROUSE was used in big pulls but you still had to DPS to benefit from EOS healing up time. Selene only needed a little love, Fey Wind could of went from 3% to 5%, or increased SS for the SCH only, and Fey Caress could of remained the same.

    Since the WHM cant place a shield or barrier on the whole group they tied a long lasting STONE SKIN II to level 80 ability TEMPERANCE, i really hate when i do a roulette and i see double WHM, its been plenty of time i know if i had STONE SKIN in a level 50, 60, 70 dungeon or 24man i could of saved multiple people who need special love. because i hate raising with its high cost. please bring back STONE SKIN and let it upgrade to DEVINE BENSION, and STONE SKIN II instant cast with an 120s recast and let it upgrade to TEMPERANCE.
    (6)

  10. #250
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Billythepancake View Post
    No, I'm not complaining for the sake of it, and I imagine many others are in the same boat. I'd have never made a forum account is healing was genuinely still fun to me, because I'm not the type to care about forums, but after playing scholar at launch, I wanted to try my best to get my voice out there and maybe have it reach someone who could change things for the better. I hate being filled with negativity, but I can't help it when they stripped my favorite job of everything that made it fun and interesting.
    I am going to concur with this. This is exactly me too. My forum visits were like once in a blue moon. Nor did I really ever complain, despite SCH moving away from what I preferred and what hooked me to it, I conceded that it happens, but at least I could still find ways to enjoy it and that my vision isn't necessarily shared by all.

    But my lack of enjoyment started in SB and not ShB if anything. But at least DPS weaving made up for it.

    I tried playing it again yesterday and still couldn't like it. Like you, I /want/ to enjoy it. It is not my nature to complain, but it's more constructive to look at what's wrong with something, look at what could make it better, what we like and didn't like and so on as feedback and keeping a discussion going until SE properly address it than to get complacent or just give up.

    AST is about only healer I can find fun at the moment and I try to Nocturnal Sect more because it's less efficient and therefore I have more work to do.
    (10)

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