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  1. #221
    Player
    Renshi's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Yeah, Blizzard indeed gave their classes too many skills that only a few at the end are used...
    What you call Exploit I call Easy Mode, and that's totally something a player should be able to do. I see many players doing Easy Mode Ifrit by bringing in mages and nuke its arse (and since I hate both magic and easy mode I describe those parties as a bunch of p*ssies, but that's just me), but you will have noticed that with this patch, the Combo system and everything,... Classes seem to start haivng their unique characteristics that they didn't have, and each class is being taken good from parties. Something that before you could only dream of. (Man, I still remember that I wasn't taken as a Damage Dealer in Ifrit Battles because "my attack range wasn't enough to get away from the Sear attack", when in most of the parties if there was somebody getting hit by Sear were the Lancers =D)

    About Customization... I believe there has to be a limit to Customization, or else every class will look the same. I don't think we want to see classes as Damage Dealers, Healers, Tanks,... but as Gladiators, Pugilists, Marauders, Conjurers, etc. I approve the point of being better than other players by setting the good skills, but I don't believe that people didn't want class uniqueness, and in order to have that they had to sacrifice customization.

    Ah yeah, umm... Sorry, my English sucks, so I couldn't answer to some of your points. What do you mean by Niche Classes?

    And still, did we go off-topic? I don't even know the main topic we're discussing about in all the thread anymore!
    (1)
    Last edited by Renshi; 01-16-2012 at 01:48 PM. Reason: Last word added

  2. #222
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    Quote Originally Posted by Coglin View Post
    I could agree to disagree if you could post one link to support you inacurate information you post. If you didn't twist and omit facts to make things suit your point, then go on to insult, and bash others with profanities if they do it back.

    Bashing an idea as if it already was implimented is not forward thinking. Allowing oneself to experience something before judging it, is not called settling. The fact that you would even present that as a point for your arguement is laughable at best.
    Inaccurate? How so? I'm quoting directly from Yoshis projected list of skills in my post. Go look at homeboys green wall of text that was a reply to my comment.

    Bashing an idea as if it already was implimented is not forward thinking
    There you go again ad-libing. I question ideas presented to me, which is ABSOLUTELY something a forward thinker does. I don't settle for the solutions presented to me if they aren't optimal.

    Allowing oneself to experience something before judging it, is not called settling.
    No it isn't, but going along dumb and happy isn't very progressive or efficient either now is it?

    Since when was the in-game mechanic of a skill in this game TOTALLY different from what the tool-tip described it as?

    Every time they post projected skills, the description of it is almost always spot on with how it ends up functioning real time.

    So why would I assume that what they posted as a description is completely wrong, and that I should just wait to see how it turns out? It's not like those skills have complex mechanics behind them lol. We already witnessed two of them in action on youtube, one of which you could clearly tell was a storms path replacement.

    So stop acting like every skills description on there is so vague or bound to be changed completely, that we have to wait until we can use them before making suggestions or having doubts.

    I'd rather post concerns early and have changes done or deadlines pushed forward to allow them enough time to create something unique and fresh that doesn't feel like we've been there and done that before.
    (1)

  3. #223
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Storm's Path Replacement? We already have Storm's Path, and its effect is given to Whirlwind skill. The Warrior one has to be something different though.

    I'm with Coglin about judging content before trying it. We can suggest anything we want, but at the end these suggestions go to Yoshida, and I don't believe that he vomits actions without thinking. Actions placed badly can be no good for a game, so you can bet he and his Battle Team are judging very firmly on the future actions. All we have to do is to try, and if we don't like something we just suggest on how to make that something even better.
    (1)

  4. #224
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    Quote Originally Posted by Renshi View Post
    What do you mean by Niche Classes?
    I was just referring to pigeon-holing, if you will, the classes into VERY specific roles. It's so digressive. It feels like people want the game to revert to FFXI HD or something. Were supposed to be moving forward.

    I can understand people feeling homesick for that FF amusement park atmosphere from 9 years ago and that our current armor selection is WAY too medieval looking, but asking for more limitations to be placed on the games class system as a sacrifice for gaining a unique look and limited role, is just stupid. You could get away with it in FFXI b/c you could mix and match sub-classes to help expand your jobs role depending on your situation, but here that isn't going to happen.

    Instead were reverting back to being required to spend time to find a party to level up, spend time to find a party to do even simple tasks, having a need for a linkshell to enjoy most aspects of the game, etc. etc.

    That's digression. This game was originally built to break that massive time consumption need and be more accessible to the casual player. While I will agree that it's good to have friends and interact, you shouldn't have to rely on them and their schedules to have fun.

    My two cents anyway, or maybe it's fifty now who knows lol
    (1)

  5. #225
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    Quote Originally Posted by Renshi View Post
    Storm's Path Replacement? We already have Storm's Path, and its effect is given to Whirlwind skill. The Warrior one has to be something different though.

    I'm with Coglin about judging content before trying it. We can suggest anything we want, but at the end these suggestions go to Yoshida, and I don't believe that he vomits actions without thinking. Actions placed badly can be no good for a game, so you can bet he and his Battle Team are judging very firmly on the future actions. All we have to do is to try, and if we don't like something we just suggest on how to make that something even better.
    I can agree that we only have so much say-so over what gets done in a game, and that our hands are tied for the most part. I'm just a firm believer that if you don't make your voice heard, nothing will be done.

    I really do hope those skills aren't as cut and dry as the description implies. Either way I know you have to start somewhere, it's just that I guess I was expecting to be taken back when I saw that list, but instead ended up with /sadface

    I'm sure when the level cap increases in 1.5 years we can start to see some truly awesome looking innovations to the job system emerge and skills that make you say "DAMN"!
    (2)

  6. #226
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    May 2011
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    Gridania
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    1,302
    Quote Originally Posted by djjdiss View Post
    Inaccurate? How so? I'm quoting directly from Yoshis projected list of skills in my post. Go look at homeboys green wall of text that was a reply to my comment.

    No you don't. Every post you made hade a "I can't find the link but I am certain Yoshi said" line in it.

    There you go again ad-libing. I question ideas presented to me, which is ABSOLUTELY something a forward thinker does. I don't settle for the solutions presented to me if they aren't optimal.

    lol talk about ad-libing, your redifining terms. Foward thinking is not participating in the discussion about the changes in classes untill after they happen. Then you start posting complaining about it after hundreds of threads of discussion influenced the changes, and you chose not to participate in them....Your right, thats some dang fine forward thinking.

    No it isn't, but going along dumb and happy isn't very progressive or efficient either now is it?

    Exactly. which must have been what you did, because I do not see one post on the issue you hade before the recent changes that you have done nothing but complain about.

    Since when was the in-game mechanic of a skill in this game TOTALLY different from what the tool-tip described it as?

    Seriously? there have been several....We had 23 threads of discussion over this over months and months of time untill they fixed alot of the tool-tips.

    Every time they post projected skills, the description of it is almost always spot on with how it ends up functioning real time.

    Everytime? You mean 1.20 ...

    So why would I assume that what they posted as a description is completely wrong, and that I should just wait to see how it turns out? It's not like those skills have complex mechanics behind them lol. We already witnessed two of them in action on youtube, one of which you could clearly tell was a storms path replacement.

    WTF are you talking about, we already have that ability. As far as tool tips go, we have already had issues with tons of incorrect tool tips. please, try to keep up.

    So stop acting like every skills description on there is so vague or bound to be changed completely, that we have to wait until we can use them before making suggestions or having doubts.

    Why should I? i think its well with in reason to suggest its logical to use an ability before you cmplain about it as if your an old hand with it. It an amaing logic you have there to claim your idea of crying about it before you try it is more logical then trying it before condeming it.

    I'd rather post concerns early and have changes done or deadlines pushed forward to allow them enough time to create something unique and fresh that doesn't feel like we've been there and done that before.

    That migh be acceptable if you actually offered a better refinement or idea for an ability, or a better ability. thats not the case, all you do is cry and nit pick about something you pretend you know more about then the rest of us. It one thing to say "hey, I have a better idea" and present it, all you do is complain and moan about all there ideas, and bash anyone that dislikes your complaints or disagrees with them.
    Because I know how much you love green.
    (1)
    Last edited by Coglin; 01-16-2012 at 02:19 PM.

  7. #227
    Player
    darkstarpoet1's Avatar
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    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    i just have a question. i see one group telling someone to wait until something is put in to judge it and then say what they think, but when they do that the same group says well you should have said something sooner. which way do you want? do you want someone to bring up concerns before or after? you can't have it where they say nothing at all. they have to express concerns at one point or another. which time do you want it?
    (2)


    http://crystalknights.guildwork.com/

  8. #228
    Player
    Douten's Avatar
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    Jan 2012
    Posts
    82
    Character
    Douten Mori
    World
    Excalibur
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    i just have a question. i see one group telling someone to wait until something is put in to judge it and then say what they think, but when they do that the same group says well you should have said something sooner. which way do you want? do you want someone to bring up concerns before or after? you can't have it where they say nothing at all. they have to express concerns at one point or another. which time do you want it?
    I think it is best when concerns are brought up when reforms are needed. As in we need a tangible thing to try first so we know what is works and doesn't, we can not go on theorizing all day.

    Here's the example of XIV. New release > major fail > Dev listens to complaint for reform --Time to input your opinion-- > release new patched up content > test drive.. rinse and repeat.

    I'm not saying do not voice your opinion at all in any section of this, but for it to be effective do it in a phase before the reform plan is executed. Right now for the job system we can only wait and see. If it is really that bad then the time will come again for the opinion to be heard and for it to be effective.
    (1)

  9. #229
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    Good i'm glad you found the official link for the list I copied. Nicely done, I bet it was tough for you XD

    Foward thinking is not participating in the discussion about the changes in classes until after they happen

    Ah so it's not correct unless it's YOUR interpretation of the word. GOT IT, i'll remember that...lulz

    "Forward-thinking" is used primarily in business circles to describe a person or company who is seen as "visionary." In short, someone who is forward-thinking is thinking progressively and possesses the ability to look beyond the "now" and formulate strategies for future success. They are constantly asking "what's next?"

    Clear enough for you dickhead? I don't live in the present, I live in tomorrow. You live day by day and wait to see what the next day brings before you make your next decision. That's our difference. So STFU and stop dry humping that dead horse already. Since we don't have a test server to go off of, these shitty projection notes are all we get, so I work with what i'm given.


    Exactly. which must have been what you did, because I do not see one post on the issue you hade before the recent changes that you have done nothing but complain about.

    OOO I just love the assumptions you draw from reading this accounts history about me as a person. Keep up the shallow-minded perception, it suits you oh so well. For a person who likes to think he's well informed, you certainly don't fathom more than a handful of variables do you?

    Seriously? there have been several....We had 23 threads of discussion over this over months and months of time untill they fixed alot of the tool-tips.

    I'm not referring to something the old dev team made and yoshi getting bitched at to fix it, i'm talking about 1.20 onward. Anything Yoshi has described has been damn accurate to the letter so far, so why would that change suddenly? It sounds like you have more doubt about him then I do..

    Everytime? You mean 1.20 ...

    That and those aforementioned tool-tip changes you talked about lol. Besides, those projected skills were posted on multiple occasions and each time there was 0% difference in the description. No umbrella effect or conjecture whatsoever.

    WTF are you talking about, we already have that ability. As far as tool tips go, we have already had issues with tons of incorrect tool tips. please, try to keep up.

    I'd hardly consider Whirlwind what Storms Path was. Tooltip isn't even the same. See above in regards to tooltips XD

    Why should I? i think its well with in reason to suggest its logical to use an ability before you cmplain about it as if your an old hand with it. It an amaing logic you have there to claim your idea of crying about it before you try it is more logical then trying it before condeming it.

    TMDR (too misspelled didn't read) lol Run along dumb and blind though, I could care less. I never condemned anything, I just said it wasn't new, Which I am right about.

    That migh be acceptable if you actually offered a better refinement or idea for an ability, or a better ability. thats not the case because you're having to spend time explaining to my stupid ass why you feel the way you do, so you can't move on to more productive and constructive posting. It one thing to say "hey, I have a better idea" and present it, all i've seen you do on this account is post concerns about all their ideas, and bash anyone that acts like a royal turd about disagreeing with you.

    Fixed your post, much better.
    Since I think your posts should look the way they sound, i've chosen brown as your color.
    (0)

  10. #230
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    Oct 2011
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    Quote Originally Posted by darkstarpoet1 View Post
    i just have a question. i see one group telling someone to wait until something is put in to judge it and then say what they think, but when they do that the same group says well you should have said something sooner. which way do you want? do you want someone to bring up concerns before or after? you can't have it where they say nothing at all. they have to express concerns at one point or another. which time do you want it?
    [SIZE="6"]THANK YOU THANK YOU THANK YOU[/SIZE]

    I was beginning to think I was surround by mindless robots that do exactly what yoshi tells them.

    Since we don't get a test server, the only time I see appropriate to give feedback is when these crap notes get released as they're all we get to go off of before things get implemented.

    If we don't voice our distaste before things get put in, it's going to be a long time before the team has a chance to go back and fix the errors or make important changes.
    (1)

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