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  1. #271
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Hyperia View Post
    Attitudes like this are the reason why I quit healing in this game. I used to login after a long shift and enjoy healing and relaxing. Now if a healer is not doing big DPS, compensating for people’s mistakes / laziness and more... there bad.

    I play this game to relax. People are turning healing into a stressful second job where you don’t get paid. It’s time for people to stop harassing healers about DPS, period.
    Argument has never been about DPS, it's about idling.

    It's just that doing DPS is the only option after the healing is taken care of.


    Pretty much everyone who's actually on that side of the argument would agree, as long as you're attempting to cast a beneficial skill every time the global cooldown comes up, you're fine.

    It all has to do with fairness, if every other member of the party is expected to be using a skill every time the global cooldown comes up, the Healer should as well.
    Remember the ABCs, always be casting.

    If the healer is in a situation where every Global cooldown needs to be a heal, that's fine as well.




    It's situations where stuff like this...
    Quote Originally Posted by Mito123 View Post
    I love healing. Placing regens then sitting on ground emote and watch ppl fight is fun to me hahaha.
    ... Comes up where people are getting upset.
    (7)
    Last edited by TaranTatsuuchi; 09-22-2019 at 06:49 AM.

  2. #272
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Vespar View Post
    Tactful way to inform someone they are playing badly:
    -Leave

    It may mean you have to requeue in 30m but would you rather sit in a dungeon with a bad player? or would you rather do something for 30m and then probably get a better group next time?

    I dont even bother anymore. I just leave them. (which gets the point across even more if your a tank or healer)
    I do exactly the same.
    There is literally no point risking a ban by criticising someone on anything they will not listen, it will not change anything in the run I am attempting to do.
    Just simply alt + F4, want to know why i did it? Guess why ¯\_(ツ)_/¯
    (0)
    Last edited by Nedkel; 09-22-2019 at 07:10 AM.

  3. #273
    Player
    Hash_Browns's Avatar
    Join Date
    Mar 2019
    Posts
    788
    Character
    Hash Browns
    World
    Siren
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Vespar View Post
    Tactful way to inform someone they are playing badly:
    -Leave

    It may mean you have to requeue in 30m but would you rather sit in a dungeon with a bad player? or would you rather do something for 30m and then probably get a better group next time?

    I dont even bother anymore. I just leave them. (which gets the point across even more if your a tank or healer)
    I would rather remove the bad player, I don't get why people are willing to leave instead or just removing the horrible players until they learn that half-assing it isn't enough in dungeons/trials/raids.
    (12)

  4. #274
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Vespar View Post
    Tactful way to inform someone they are playing badly:
    -Leave

    It may mean you have to requeue in 30m but would you rather sit in a dungeon with a bad player? or would you rather do something for 30m and then probably get a better group next time?

    I dont even bother anymore. I just leave them. (which gets the point across even more if your a tank or healer)
    You would rather take a 30 minute penality over a 20 minute dungeon run?
    (3)

  5. #275
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by SerLuke View Post
    You would rather take a 30 minute penality over a 20 minute dungeon run?
    Playing same thing for 1000 time, yaaaay eh
    (0)

  6. #276
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Nedkel View Post
    I do exactly the same.
    There is literally no point risking a ban by criticising someone on anything they will not listen, it will not change anything in the run I am attempting to do.
    Just simply alt + F4, want to know why i did it? Guess why ¯\_(ツ)_/¯
    If you simply request or point out an inefficiency there is no reason you will get banned. Kicked maybe if it's a party full of their friends.. but not banned.
    (1)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  7. #277
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by SerLuke View Post
    You would rather take a 30 minute penality over a 20 minute dungeon run?
    Personally I would try to remove the player I have having a problem with if the vote passes awesome if it does not I will leave. Way I see it if the group passes the vote the overall the voting majority felt as if the person in question was a problem so everyone is better off, in the sense no one has to play with another player they deem bothersome, if the vote does not pass the person in question really bothers me I will leave, if I can grit a bare it I will, more often then not no reward or time on my part is worth playing with someone I do not find enjoyable to play with. Though I rarely ever speak up and tell the person what they are doing wrong, more of the silent removal from group person.

    I respect those that do speak up either be it kindly or harshly because at the very least they are making the player aware, I simply like to avoid confrontation when possible so more often then not if the vote for removal does not pass I just leave myself. End of the day everyone is correct it is a video game and each and everyone of us hopefully play for enjoyment, those everyone has differing styles of enjoyment and each side should no assume everyone has the same style of play, and simply use the vote kick feature more. Just how I feel about it, I do not think being removed or leaving a group as a waste of time, for me a waste of time would be playing a video game with someone or a group I do not agree with or can even stand. I do think if more people would value their own personal time in conjunction with enjoyment then this would be a non issue, since at that point it would be easier in my opinion for someone to take the removal be it by force via the kick or by the circumstance of simply not wanting to play with the group in question not as a personal attack but more so as a personal / group preference depending on the how the removal occurred.

    Though I am an odd ball.
    (3)
    Last edited by Awha; 09-22-2019 at 08:11 AM.

  8. #278
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by SerLuke View Post
    I keep reading about this stuff on the forums but given how rare I actually see it in game the situation feels a bit exaggerated.
    Conservatively, I'd put it at about 50% of runs, and this is for basic stuff like AoE'ing when multiple mobs are present, pulling multiple packs when the tank is getting tickled by small packs, having level appropriate gear, healers throwing out some dps spells when the tank is near max health, simple dps rotations, etc. This is for lvl 60+ content.

    Quote Originally Posted by SerLuke View Post
    You would rather take a 30 minute penality over a 20 minute dungeon run?
    Looking at it from the wrong angle. How much time will be wasted by the noob in the next several hundred runs they join because everyone refuses to do anything about it?
    (4)

  9. #279
    Player
    Alleluia's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,161
    Character
    Regana Redwyne
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by SerLuke View Post
    How often are you guys getting into dungeons where you actually feel burdened? I mean I’ve had an occasional bad DF run but the times I’ve actually felt like I was burdened have been extremely rare. I keep reading about this stuff on the forums but given how rare I actually see it in game the situation feels a bit exaggerated. I’m much more put off by someone having a bad attitude than I am someone still learning their job/rotation.
    Its definitely exaggerated. Also, its people having unrealistic standards for PUG groups. A lot of the examples of "bad" players I'm seeing bandied about are just players who, either intentionally or unintentionally, are not working at optimal efficiency.

    But a healer who doesn't use DPS skills every possible chance during healing downtime, but the group all lives and the dungeon gets cleared, is not a bad player and they're not wasting your time. They aren't treating the dungeon like a savage run, yeah. But they kept you alive, the bosses died. It was fine.

    The way some people are talking here, there doesn't seem to be a middle ground between "bad" and "optimal", but in reality there very much is one. If you *really* can't bear not telling them how you think they can improve, be kind about it and don't assume you know what they do or do not understand without asking them first. But overall, some people just need to chill.
    (5)
    Last edited by Alleluia; 09-22-2019 at 12:01 PM.

  10. #280
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Alleluia View Post
    Its definitely exaggerated. Also, its people having unrealistic standards for PUG groups. A lot of the examples of "bad" players I'm seeing bandied about are just players who, either intentionally or unintentionally, are not working at optimal efficiency.

    But a healer who doesn't use DPS skills every possible chance during healing downtime, but the group all lives and the dungeon gets cleared, is not a bad player and they're not wasting your time. They aren't treating the dungeon like a savage run, yeah. But they kept you alive, the bosses died. It was fine.

    The way some people are talking here, there doesn't seem to be a middle ground between "bad" and "optimal", but in reality there very much is one. If you *really* can't bear not telling them how you think they can improve, be kind about it and don't assume you know what they do or do not understand without asking them first. But overall, some people just need to chill.
    Out of curiosity, who are we to say if an standard is unrealistic, everyone has different standards. I do think it is safe to assume that most share the same end goal when running content which is to clear it, but is a goal itself a standard, or should it even be considered one? Do not get me wrong we can not agree with the view and when that happens people should leave or try to remove the element they do not agree with.

    Also sorry English is not my native tongue
    (2)
    Last edited by Awha; 09-22-2019 at 12:43 PM.

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