The game itself does a poor job in teaching new players how things regarding classes/jobs work. That's why there a lot of information out there and sometimes it takes a bit to sift through.I appreciate it, I'm sure it'll come in handy as I get further in the MSQ and unlock more higher end content.
But for the record, I'm actually doing a bit better now than I was two weeks in.Just advocating a little for newer players since misinformation isn't always entirely their fault, and mistakes aren't always a lack of effort or interest in learning.
I was actually impressed by the little training exercises that revolve around your class/role, it helped me a lot. But there's a big gap between those absolute basics, and expectations in real situations with real players. And that gap gets even bigger in later game content, I imagine.
Last edited by Dreakon13; 09-21-2019 at 12:37 AM.
Yep, exactly. They only tell you things like "hit, tank or heal till you win" with a side of "dodge this" then send people on their merry way. The game needs a proper tutorial for each class/job, in my opinion. The main thing Halls of the Novice is good for is teaching people some basic party mechanics. Perhaps such tutorials could be added to that.I was actually impressed by the little training exercises that revolve around your class/role, it helped me a lot. But there's a big gap between those absolute basics, and expectations in real situations with real players. And that gap gets even bigger in later game content, I imagine.
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