Well I mean, technically it should be, but yeah then probably people wouldn't que for those(they should totally implement ilvl sync in trials and normal raids tho imo, 100% serious).
I'm not presenting myself as some "champion of the newbie experience", so you can shove your sarcasm goes to show how nice those people accusing others of toxicity etc usually are tho. When I get into msq I do whatever I can to make the run fast(except for the cs skipping thing, I'm too lazy for that, but I won't whine if others do it). I'm there to get my exp/tomes and chill during cutscenes, maybe help a lost newbie if somebody misses the terminal part.
I'm merely poking holes at the reasoning presented in this thread and calling to question if you people really care about either active contribution or the good of the newbies, or are you simply lead by a blind "justice boner" without any actual logic to it.
The first example I gave, had a person contribute the most to the swift completion of duty of the entire group, only staying to chill at a part which they could not possibly quicken, due to what is basically diminishing returns. It would be illogical to call this person a leech.
Later I saw people complaining about the cutscene-skip trick as well, which kind of contradicts the whole "you should do whatever you can to make it faster even if it's easy" thing, because skippers are contributing the most to the swift completion of duty. The method is obviously an exploit, but who cares since it's a victim less crime... unless you count the newbies who don't get to experience the content properly, but then isn't us all going ham on the bosses to kill them asap not just as bad in a way? DPSing the boss is "legal", but isn't it just as "harmful" if you consider skipping to be bad?
I will ask again: is this really about either contributing or making the experience better for newbies, or are people simply salty that not everyone is doing things entirely "by the book", even if there was no actual harm in that?



Reply With Quote

