Results 1 to 10 of 218

Hybrid View

  1. #1
    Player
    Bsrking5's Avatar
    Join Date
    Mar 2018
    Posts
    1,018
    Character
    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Min ilvl is a bad idea, just double the HP of all the bosses and they'll have enough time to do their mechanics again. The worse of the problem is from the fact they change scaling to HQ values which they were never balanced for. The later ones were and are not the problem.
    (1)

  2. #2
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Bsrking5 View Post
    Min ilvl is a bad idea, just double the HP of all the bosses and they'll have enough time to do their mechanics again. The worse of the problem is from the fact they change scaling to HQ values which they were never balanced for. The later ones were and are not the problem.
    The max ilevels are the problem not if the ilevels are HQ or not.

    LotA is min ilevel i50 tuned for closer to i70 but has an ilevel sync of i135. Max ilevel at release was i90
    ST has a min ilevel of i70 with an ilevel sync of i135. Max ilevel at release was i110
    WoD has a min ilevel of i90 with a sync of i135. Max ilevel at release was i130

    Compare this to:
    VA which has i175 min i275 max, release max i210
    WC which has i205 min i275 max, release max i240
    DS which has i235 min i275 max, release max i270
    Rabanastre i305 min i405 max, release max i340
    Ridorana i335 min i405 max, release max i370
    Orbonne i365 min i405 max, release max i400

    A max ilevel character is about 200% stronger than the min ilevel characters LotA and ST were designed for.
    (0)
    Last edited by Ultimatecalibur; 09-20-2019 at 05:46 AM.