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  1. #1
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Gaethan_Tessula View Post
    The most bizarre thing about BLU to me is that it's locked out of a lot of content that would be interesting solo or make easier to solo. Deep dungeons, Diadem, Eureka.
    With 5.1 increasing the level cap to 60, PotD (pre-made/solo), Daidem and the HW Map dungeons should all be accessible. Later in the patch cycle (5.3?) the level cap might be increased to 70 which should unlock HoH and Eureka.

    Quote Originally Posted by SomeRandomHuman View Post
    The issue for this is that BLU doesn't get any weapon damage increases. All the weapons they have only give 1 weapon damage which really kills their ability to do anything since weapon damage does a lot for damage scaling. So if anything at least give BLU weapon damage so they can actually do stuff on acceptable levels.
    I believe weapon damage isn't used in the BLU damage calculations. They have a different damage formula that based on the Blue's INT and the potency of the ability. This was done so that they didn't have to create a bunch to new weapons.
    (0)

  2. #2
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    I believe weapon damage isn't used in the BLU damage calculations. They have a different damage formula that based on the Blue's INT and the potency of the ability. This was done so that they didn't have to create a bunch to new weapons.
    Iirc some maths wizards worked out the scaling is kinda broken, ie a BLU in full bis doesnt do as much damage as it should if its scaling worked properly. What baffles me is why they didnt just make the weapon work like the artheryte earrings
    (5)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  3. #3
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Ultimatecalibur View Post
    With 5.1 increasing the level cap to 60, PotD (pre-made/solo), Daidem and the HW Map dungeons should all be accessible. Later in the patch cycle (5.3?) the level cap might be increased to 70 which should unlock HoH and Eureka.
    Please, for the love of whatever deity you praise, DO NOT give them that idea!
    (0)

  4. #4
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Voltyblast View Post
    Please, for the love of whatever deity you praise, DO NOT give them that idea!
    What is wrong with BLU in Eureka? You have a wide variety of mobs and NMs which already have various Blue magics and it would be another place where BLU magic elemental affinities could have a purpose. As long as BLU mages as not stupid and spam their Suicide moves BLU should work well in there.
    (0)

  5. #5
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Ultimatecalibur View Post
    What is wrong with BLU in Eureka?
    Nothing, except Eureka sucks.
    (8)

  6. #6
    Player
    Nighthawky2010's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lomsa
    Posts
    284
    Character
    Nighthawky Mlmlxix
    World
    Midgardsormr
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    With 5.1 increasing the level cap to 60, PotD (pre-made/solo), Daidem and the HW Map dungeons should all be accessible. Later in the patch cycle (5.3?) the level cap might be increased to 70 which should unlock HoH and Eureka.



    I believe weapon damage isn't used in the BLU damage calculations. They have a different damage formula that based on the Blue's INT and the potency of the ability. This was done so that they didn't have to create a bunch to new weapons.
    The issue I have with the blue mage's cane is SE doesnt see it as a weapon, ok fine, then give it stats like you would the any other accessory. But my main choice is since the cane is part of the blue mage gear & in the weapon slot, then treat it like a weapon. Give the cane the intial stats like INT, VIT & allow us to meld materia like critical hit, spell speed, etc.
    (4)