Quote Originally Posted by YusiKha View Post
Pretty sure they don’t have any healer mains on the dev team, or at least anyone who heals at an ex/savage level.
A single healer main on staff would solve 90% of our complaints in one divine QoL patch.

"Let's make Horoscope easier to use"
"Let's make Sleeve Draw less hostile for controller players"
"Let's take a look at SCH weaving/fey lag, and see how we can make it smoother"
"Let's reimagine Synastry since every single data point we have suggests that even optimal use of this ability amounts to nothing. Players are also saying they need more healing on AST, can we treat this as an opportunity to solve two problems with one elegant solution?"
"Let's give WHM some interactivity between spells and abilities, and while we're at it, some low-key utility that adds to the feel of WHM-as-powerhouse, because we want to really fix AST cards, and to do that every healer will need a bit more rdps oomph."
"Let's update cards! We don't have resources for a rework, but how can we give the player more ways to use all those cards?"
"Let's offer SCH some faerie choices. What if we tied Fey Wind to the same cooldown as Whispering Dawn? What kind of potency/duration would it need to comfortably take second seat to WD as necessary?"
"Let's give WHM back all the stuff we've taken from them over the years. How can we implement (an innovative, unique) Stoneskin in a way that isn't just a shield, and doesn't change tanking rotations/priorities?"

The not-response we've gotten from them suggests to me (more and more) that they've never considered asking these questions. Let alone look for answers.