@Archwizard
Could you please stop jumping to conclusions about thing's I haven't even written? Thank you very much.
That is very much the reason, why I said, that Online FF's, are not Offline FF's. Only because something has been how it was in an Offline FF, like Bio being with Blackmages for example, doesn't have to mean, that it has to be so the exact same way in every FF Game, nor especially in Online Games, which functionize oftenly in many things differently, than Offline games, so this is comparing apples with oranges.
My definition of Alteration Magic is no dictating absolutism about Greenmages being the only class that should be able to use buffs and debuffs.
It was merely just my form of explaining, what makes a Greenmage essentially special, in which kind of magic type are they experts, differently compared to other caster classes that aren't so good at it.
You are clearly overreacting now by saying assumptions, like that I want them to be the only class to have DoTs lol
Would you have seen my concept thread for a Summoner Redesign, then you would know, that I agree to your correct analysis about what I've written, that this naturally would mean also too, that the SMN needs to get stripped off all these skills too, which belong in my opinion to Greenmages, because Bio, Miasma, Fester, Energy Drain/Siphon, Trisaster and Outburst are all skills that have absulutely nothing to do with the theme of being a summone and how a summonr should be played n feel like in the first place.
I won't continue commenting on the other examples as they are obviously only more exaggerations based on reacting to my Alteration Magic description
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God, that's why a hate satires, it's just so, that I can't take people any seriously, if they don't mean, what they write, just to write then in the next post, when being pointed out by something, where you basically agree with, that what they have written, was satirical and not meant so in reality, like being written by them .If you use satire in a forum, make clear, where it begins and where it ends, so that readers can clearly follow your thoughts.
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However, to answer your next question, yes I played Scholar, in fact to Level 80, having completed it's story to that point, but sorry, a real doctor looks and behaves differently to me. Only because they are working against the Tomberry Disease, trying to find a curing for it, doesn't make them doctors, its a thing that basically fits as story to just any healer job, as its a healer's task to heal and cure wounds n illnesses of those that are in need of help by them.
It's only so, that the story of the Scholar focuses on more the curing aspects of the healer role, while the story of the WHM n AST are more focused on the aspects of healing and protecting others.
Would we have Alchemists/Chemists as Healers, they would be in fact the real FF doctors, healing and curing wounds n illnesses with all kinds of herbs, potions, elixiers, tonics , oils, cremes, powders and the like and not relying on any magical spells or fairies doing all the work for them.
Maybe I'm obsessed by a certain vision on how jobs have to be, but you are definetely for my taste too much obsessed by how classes were in the offline games in the past, thinking that everything of that needs to be 100% copy pasted into FF14 n work here exactly the same way. But let me tell you a thing - it doesn't work this way. Thats also why Blackmages have no Bio, they have already their Lightning Spells to deal damage over time. They are concepted for FF14 to be the magical raw DPS, not lke in Offline FF's to cast enemies full also with negative conditions like poison, blindness, silence and sleep. ect
The fact is, in an MMORPG needs to have every playable class/job also offensive skills, so that it can be played in the game's pve content also solo , without needing to do everything in parties, because of your chosen class hitting like a wet noodle n battles taking ages lol
So also does a potential Greenmage, would it exist as playable class only , it needs to have offensive skills - and everything I'm saying and want is - should ever SE bring out actually Greenmages, then should SE use this job class together with reworking the Scholar/Summoner into separate classes and just give the Greenmage by that move those Bio, Miasma, Fester, Trisaster ect skills, that belong in my opinion to the offensive arsenal of Greenmage Skills, while Scholar n Summoner receive then replacements with renamed skill names and other animations/effects, to be not anymore exactly the same for all three then.