The whole alliance will also know how petty you are, too.If you are naked when you que in, you will be targeted by my macro and the whole Alliance will know what you did.
The whole alliance will also know how petty you are, too.If you are naked when you que in, you will be targeted by my macro and the whole Alliance will know what you did.
It's definitely the types of pay-attention-mechanics, and cleaves/boss-positioning. PPL, like, still wipe to the zombie-puddle and death mechanics in the second boss and a lot of similar mechanics are used in the Ivalice raids as wellOh I remember, I still have flashbacks to all the screaming people did back in 2.0 in a vain attempt to get people to do the mechanics lol. It isn't that they weren't tuned for when they released, it's that I don't think they were tuned with the current power creep the game has in mind. The last time I had to do Glasya's platforms was back in the mid-patch release for HW - and Scylla's daybreak hasn't done more than tickled since then either. By comparison the HW's raids have aged a lot more gracefully. They're a lot easier now but it doesn't feel like you're skipping 90% of the fight. I'm just not sure /why/ that is though. If it's a tuning issue or just a back door coding issue.
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Ewwwwwww, it's all glowwy again!
I just think it's funny that it's become a vicious cycle. People don't do Orbonne because other people haven't learned the mechanics; but people aren't learning the mechanics because they aren't getting the chance to run it because people cheese the system to avoid Orbonne. If more people took what they got with Alliance Raid Roulette (including Orbonne) and, instead of dropping, taught people mechanics, then those players can teach people, and those people can teach others, and so on and so forth.
That being said, I do think there should be more of a reward for people willing to do that. You should get more XP/tomes for completing the level 70 raids than you get for the level 50/60 raids. You should get less XP for the level 60 raids than you do 70, but more than 50. And level 50 raids should give the least xp/tome rewards. People will still cheese it if the time vs reward is not worth it to them, but you would probably get at least some people more willing to give Orbonne a chance if it meant more xp/tomes.
Lmao I have news for you...i refuse to unlock orbonne...because that lighthouse shit was no bueno, deal breaker for me. I don't want stuff that takes forever. I just want my tomes capped so I can get back to my Netflix.
Well, I'm sorry that happened to you and it's happened to me as well (though not often and not lately), but I take that as part of my enjoyment in playing the game. Sometimes, you just have to try again while trying to enjoy the ride in the meantime.I guess I don't usually think how long something will take unless I have an appointment to keep. I play the game to play the game, not to spend a certain amount of time to do something.That's why I asked for an exp buff for raids that usually take longer, over here http://forum.square-enix.com/ffxiv/t...to-be-adjusted
Right now it's a bit more efficient to leave orbonne, do fates / afk for 30 mins and ilvl cheesing Syrcus than to clear Orbonne.
It takes 3x as long for the same rewards as Syrcus.
Congratulations, you just opened yourself up to a harsssment report for it. That, and it only applies when you join the queue. Change gear to only be LOTA/ST, queue, change back to full gear, still be queued for only LOTA/ST (and most people doing it are smart enough to know that's how it works). Chances are, you're hitting more false positives doing that.
And before you accuse me of doing it, I actually prefer it when I get things like Orbonne, gets the brain going, so why would I do ilvl cheese when it goes counter to what I want?
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
WOW this thread just exploded in just 24 hours lol. This turned out to be a worthwhile topic.
So the crystal tower raids are common because people cheese the system by lowering their ilevel? /facepalm
Well that explains it.
I’d like to point out that characters level 50-59 can only run content so much before hitting 60 and becoming eligible for HW raids.
So I’m glad plenty of other players share my opinion on this issue and it’s also good to see why players cheese the system. I’m of course going to agree that this defeats the purpose of the roulette especially since when you queue for 60/70 alliance raids it takes ages even on a dps class.
I’m pretty confident that this isn’t working as SE intended. It’s like taking a roulette wheel and expanding your desired pie pieces to cover the entire wheel...excluding 77% of the content it’s supposed to fill and dragging 23 other players into your plot. Which may include players who would prefer more interesting raids.
I wonder if this issue will be mentioned in the LL today.
I don’t mind getting these at all because they’re fast.
Orbonne is about an hour if everything is smooth and that’s not guaranteed and then it is very painful![]()
just remove the roulette entirely, I won the lottery today and got world of darkness and people are so bad that healers are tanking all adds and kiting bosses.
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