Quote Originally Posted by Arthrun View Post
I honestly think we are currently at a good balance of difficulty curve.

Extreme Innocence and Tatiana are prime examples for the sheer amount of enrages people hit. While Eden normal is for people to experience the story. Savage is has a decent difficulty curve. and once an Ultimate comes around that is suppose to be the toughest of the toughest.

The issue for most of the complains that this game is too easy and accessable is because SE philosophy is asking people to not kill themselves over the game like some of the truly hardcore would. Time and time again in interviews they state that "we are very honored you play your game, but please take a break its ok well still be here when you come back." you can tangibly see it in their game design.
I disagree. You can have an absurd amount of deaths in EX Primals now. People have cleared with upwards of fifteen because they're scaled so incredibly low for a supposedly "harder" fight. When people ask for content to be harder, they aren't wanting it to be super difficult. They're wanting it to not be braindead. Eden Normal is practically impossible to fail unless the entire group has never done it before. Now I don't think it should be crazy hard. Just something above "I have a pulse."