Time to add add healer exclusive mounts!... >. <
Time to add add healer exclusive mounts!... >. <
Or revert the Astro's changes. That seems to be what upsetted most healers. But shoot, I'm fine with exclusive healer things if it draws more. Kudos to those who choose to heal already so I wouldn't mind if they gave them extras.
AST changes are definitely a big one, but it certainly doesn't help that all healers have been reduced to "spam 1 button over and over and over again until everything is dead, except sometimes you stop to heal for a second" Not very engaging to be be playing a modern game with all of the buttons you need mapped could be done on a NES controller.
Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?
I use my full tool kit when i heal. I'm not sure where you're coming from with this 1 button spam over and over again.AST changes are definitely a big one, but it certainly doesn't help that all healers have been reduced to "spam 1 button over and over and over again until everything is dead, except sometimes you stop to heal for a second" Not very engaging to be be playing a modern game with all of the buttons you need mapped could be done on a NES controller.
Relative to the Op I know some of my friends who would heal regularly have taken to dps given the mega pulls in some dungeons like expert. It's hard to do those when under geared and as such some prefer to wait until they have better gear to delve in.
Healer queues are pretty instant for me for the most part unless there is a tank that isn't coming to the fight.
It's because healer dps skills have basically been reduced to one dot and one button, you know it's good game design when the rotation leaves you super bored but you have to remind yourself to pay attention or people will die, kind of like a middle schooler in math class the day before a test.I use my full tool kit when i heal. I'm not sure where you're coming from with this 1 button spam over and over again.
Relative to the Op I know some of my friends who would heal regularly have taken to dps given the mega pulls in some dungeons like expert. It's hard to do those when under geared and as such some prefer to wait until they have better gear to delve in.
Though I will concede that WHM was one dot one button before SBr I think, but I don't know about AST since I've never played it, scholar though, well, rip my former main class.
Watching forum drama be like
I don't see where dps has changed much for WHM at least. I still have Dia , Glare, Asssize and Afflatus Misery is new and kind of cool in my opinion. I dps when I am able but relative to my healing kit I use all my healing skills especially with wall to wall pulls. I don't play Scholar so can't comment there and when I leveled AST I didn't really see much difference other than the card stats and how they are used.It's because healer dps skills have basically been reduced to one dot and one button, you know it's good game design when the rotation leaves you super bored but you have to remind yourself to pay attention or people will die, kind of like a middle schooler in math class the day before a test.
Though I will concede that WHM was one dot one button before SBr, but I don't know about AST since I've never played it, scholar though, well, rip my former main class.
Last edited by LaylaTsarra; 09-09-2019 at 07:00 AM.
In savage I may use my entire kit, especially in E4S' case, in expert? It's spam Art of War, wait until excog pops, use art of war more, wait until tank gets kind of low, use one of my billion oGCD heals, and keep on spamming. It is not uncommon for me, as a SCH, to have top DPS on the team in expert, and it saddens me because I didn't work for that dps, I just spammed 1 button.I don't see where dps has changed much for WHM at least. I still have Dia and Glare and Afflatus Misery is new and kind of cool in my opinion. I dps when I am able but relative to my healing kit I use all my healing skills especially with wall to wall pulls. I don't play Scholar so can't comment there and when I leveled AST I didn't really see much difference other than the card stats and how they are used.
Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?
White mage as is, is currently fine, especially with having beneaaaaaaaaaaaadiction as an option to deal with LD/Superbolide, it was hit the least hard with all the healing changes.I don't see where dps has changed much for WHM at least. I still have Dia and Glare and Afflatus Misery is new and kind of cool in my opinion. I dps when I am able but relative to my healing kit I use all my healing skills especially with wall to wall pulls. I don't play Scholar so can't comment there and when I leveled AST I didn't really see much difference other than the card stats and how they are used.
One of my friends who plays AST, immediately commented on how weak his heals are after entering his first shadowbringers dungeon, but the healing potencies have been increased a bit between then and now.
The issue with sch is that it was a really unique healer and played differently than WHM who was more pure healing focused and AST who offered utility like tp or mp restoration and damage/crit chance cards.
Now the other 2 healers are weaker whm clones with shields and a pet or cards, and that's honestly pretty boring and drives away people who don't enjoy pure healing and want more to do than to be a health babysitter.
Watching forum drama be like
Wrong! WHM had 2 in SB, 3 in HW. Why do so many Sch's think WHM only had one in SB and not realize Aero III was taken away? AST was the 1 DoT SB healer, 2 DoT HW healer. WHM got the same gutting SCH got and then some in SB, which is why only Aero 3 was all that could be removed (unless you count possibly the most useless trait in the game going away too).It's because healer dps skills have basically been reduced to one dot and one button, you know it's good game design when the rotation leaves you super bored but you have to remind yourself to pay attention or people will die, kind of like a middle schooler in math class the day before a test.
Though I will concede that WHM was one dot one button before SBr I think, but I don't know about AST since I've never played it, scholar though, well, rip my former main class.
Part of the problem also is most healer mains like me have already leveled all 3 healers, meaning Trial roulette is no longer needed for leveling our healers and using it for our other jobs. Maybe adding a healer along with a tank would have stopped that problem.
Last edited by Rosa_Frandlia; 09-09-2019 at 11:21 AM.
We know, and we do feel for WHMs losing and I personally want WHM to have Aero III back, but, realistically, in this expansion from the last one, WHM was hit the least of the 3.Wrong! WHM had 2 in SB, 3 in HW. Why do so many Sch's think WHM only had one in SB and not realize Aero III was taken away? AST was the 1 DoT SB healer, 2 DoT HW healer. WHM got the same gutting SCH got and then some in SB, which is why only Aero 3 was all that could be removed (unless you count possibly the most useless trait in the game going away too).
Part of the problem also is most healer mains like me have already leveled all 3 healers, meaning Trial roulette is no longer needed for leveling our healers and using it for our other jobs. Maybe adding a healer along with a tank would have stopped that problem.
Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?
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