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  1. #611
    Player
    Nhisso's Avatar
    Join Date
    Jun 2017
    Posts
    116
    Character
    Jacob Nhisso
    World
    Midgardsormr
    Main Class
    Paladin Lv 61
    Quote Originally Posted by Deceptus View Post
    This. /end thread.
    Your sig gave me cancer.
    (0)

  2. #612
    Player
    Nhisso's Avatar
    Join Date
    Jun 2017
    Posts
    116
    Character
    Jacob Nhisso
    World
    Midgardsormr
    Main Class
    Paladin Lv 61
    It's amazing. Ive never run in to this. In 6 years. Not once. But ok.
    (2)

  3. #613
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Alucard135 View Post
    It doesn't. DPS don't have skills to reduce aggro anymore, so enmity can point out which DPS is doing less than the other DPS.
    Kind of... enmity doesn't take into account buffs from others, and it's a strict ranking rather than an actual gauge of anything other than how much enmity has been generated against this target. One tank death or one add phase and it becomes a totally useless measure of dps.

    No, if you want to measure dps, measure it.
    (5)

  4. #614
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Callinon View Post
    Kind of... enmity doesn't take into account buffs from others, and it's a strict ranking rather than an actual gauge of anything other than how much enmity has been generated against this target. One tank death or one add phase and it becomes a totally useless measure of dps.

    No, if you want to measure dps, measure it.
    Also, it only provides relative measurement at best. Like, oh nice I'm second in aggro as a DPS, I must be doing great ! Whereas in reality, both DPS do an absolutely terrible job and barely reach 50% of what DPS output they could do, it's just that one is a Sam and buffed by the other, a Dancer.

    As you said, and you are completely right, if one wants to know his DPS, there is no other way than to measure it, properly and accurately, with the proper tools.
    (8)

  5. #615
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Deithwen View Post
    Also, it only provides relative measurement at best. Like, oh nice I'm second in aggro as a DPS, I must be doing great ! Whereas in reality, both DPS do an absolutely terrible job and barely reach 50% of what DPS output they could do, it's just that one is a Sam and buffed by the other, a Dancer.
    That's just being technical. If a DPS only doing 50% of required damage and are 2nd on enmity, then that means the whole group (including the tanks and healers) are being terrible, and you would be like 50% behind of the fight which will be very noticeable. This kind of hyperbolic argument while techinically is correct, is meaningless in term of practical situation.

    Is it a perfect tool? No. But a good metric for estimation in 90% of case it still is.
    (2)

  6. #616
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,443
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by NekoNova View Post
    Mentioning it
    Mentioning that someone's damange is lower then someone
    Pasting numbers


    It's enough to get a GM's attention it.
    Running a meter is tolerated as long as it's used for yourself only and not against someone ingame.
    First, if possible, lock the log file so external programs can't read it.

    Second, Provide in-game performance feedback so players will know how they're doing:

    1. In group content, after you leave group, you get a report that gives your rank (4th, 5th, etc) relative to all the others. No number, just your damage or healing position.

    2. When solo, give total damage for any encounter after you leave combat. If anyone else is nearby, with same level and a close item level, display their performance as well for comparision.

    How can one improve if they don't know they need to?
    (1)

  7. #617
    Player
    RoyalBeef's Avatar
    Join Date
    Oct 2018
    Posts
    404
    Character
    Tiny Tina
    World
    Omega
    Main Class
    Machinist Lv 80
    Quote Originally Posted by SamSmoot View Post
    How can one improve if they don't know they need to?
    The people who want to improve use the corresponding tools and knowledge sources already. The rest does not want to improve, but they also want to be carried through content that requires everyone in the party to deliver, while the don't want anyone to have the ability to see that they don't deliver ^^
    (8)

  8. #618
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by SaberMaxwell View Post
    Lucid doesn't aggro cut anymore, to my knowledge.
    All this time I've been using LD whilst tanks sprint in expert rouls to wall-to-wall pulls whilst I spread dots /cry
    (1)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
    PvPaissa Staff - https://discord.gg/sUy86UC
    Leader of Reign Community (2004-Present)

  9. #619
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by BloodRubyXII View Post
    All this time I've been using LD whilst tanks sprint in expert rouls to wall-to-wall pulls whilst I spread dots /cry
    That's probably fine. Unless you're some kind of damage over time beast it's unlikely the 3 ticks of dot damage will be enough to overaggro even a single tank aoe. Tanks produce just an absurd amount of aggro now even with just a single attack. I've nearly pulled aggro during a pull with a dance finisher, but those do a ton of damage especially to the first target... even then the number of times one of those has done a direct crit and actually pulled aggro during a pull I could count on one hand.
    (1)

  10. #620
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SamSmoot View Post
    How can one improve if they don't know they need to?
    Simplest way? Tighter DPS checks and Enrages. Punish players in Normal content for having poor dps. While I wont say that this is always the case, Ive seen plenty of logs where players are in 450 gear doing 3-4k dps as a monk, RDM, BLM, etc. Mind you, with some of these classes, literally spamming one skill can net you higher damage. There is very little in the way of excuses for doing such suboptimal damage when you have this gear, and frankly the devs need to push normal content harder and force players to get better and understand their classes. It would honestly help a lot in many aspects of the game. Itd be tough on certain players, and possibly cause a few to quit, but many of the complaints we hear would end up resolved by allowing for more difficult and unique design in the game
    (6)

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