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  1. #601
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by TaiyoShikasu View Post
    Lmao, imagine thinking enmity = DPS.

    By that logic whoever is MT must be pulling huge numbers because they're number one.

    Don't know why you laughing because he's absolutely correct. Or do you not know how Tank stance work?
    (2)

  2. #602
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by TaiyoShikasu View Post
    Lmao, imagine thinking enmity = DPS.

    By that logic whoever is MT must be pulling huge numbers because they're number one.
    You need to shift your view a little bit on enmity of 5.0 rather than before it's time and you'd see Juicymama makes a point. Well, it's a point that stands most of the times.

    In a clean fight, where no one's carrying leftover stacks and whatnot, the dps enmity is an accurate thing if you exclude the obvious tank enmity. A dps in a dgn that ends up at the 4th position who hasn't died means something's not quite right and it's usually obvious. Even if there was an initial strong burst, over time, the only job that's supposed to be at 4th is the healer.
    (3)

  3. #603
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    Enmity is incredibly accurate this expansion to measure which DPS is doing more damage. All aggro dump and enmity reduction skills have been removed, so the only thing they have left that can affect their aggro is their own *damage output*.

    This only applies to damage dealers though. Obviously healers and tanks can generate threat by other means.
    (2)

  4. #604
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    It feels like they made the fights even more overtuned in terms of DPS required to clear while also doubling down on the ToS and fear mongering. People would rather leave and disband entire groups over mentioning that someone may not be pulling their weight. If someone were to get kicked or replaced, it'll be silently and they'll receive no feedback or reason as to why.

    Is this really the type of raiding community we want to foster?
    (9)

  5. #605
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Coatl View Post
    It feels like they made the fights even more overtuned in terms of DPS required to clear while also doubling down on the ToS and fear mongering. People would rather leave and disband entire groups over mentioning that someone may not be pulling their weight. If someone were to get kicked or replaced, it'll be silently and they'll receive no feedback or reason as to why.

    Is this really the type of raiding community we want to foster?
    Wither you've been extremely unlucky or i've been extremely lucky.

    That is not my experience in general.
    (0)

  6. #606
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    How about, as a tentative first step, they added an official ingame parser, but only for SSS, Extreme, Savage and Ultimate content?

    This is content they absolutely know we parse anyway and where you're expected to optimize your rotation and gear to beat dps checks.
    (4)

  7. #607
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lilyth View Post
    Enmity is incredibly accurate this expansion to measure which DPS is doing more damage. All aggro dump and enmity reduction skills have been removed, so the only thing they have left that can affect their aggro is their own *damage output*.

    This only applies to damage dealers though. Obviously healers and tanks can generate threat by other means.
    This is correct, just going to point out that some utility can generate aggro or buff the aggro of other players etc.. so it'll never be as accurate as an actual DPS meter, though i agree it's miles better than it was pre 5.0
    (1)

  8. #608
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Juicymama View Post
    in a boss fight if no one dies, and the enmity ranking shows tank 1 dps 2 healer 3 dps 4, I will tell the dps 4 who isn't pulling his/her weight to go read a guide. especially in a sync dung, given both dps are synced.

    don't even need a parser to tell who is underperforming dps wise.

    The length of the enmity bar is also a good comparison between the 2 dps.
    Enmity doesn't equal DPS, also what about casters using Lucid Dreaming?
    (0)
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  9. #609
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by BloodRubyXII View Post
    Enmity doesn't equal DPS, also what about casters using Lucid Dreaming?
    Lucid doesn't aggro cut anymore, to my knowledge.
    (3)

  10. #610
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SaberMaxwell View Post
    Lucid doesn't aggro cut anymore, to my knowledge.
    It doesn't. DPS don't have skills to reduce aggro anymore, so enmity can point out which DPS is doing less than the other DPS.
    (3)

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