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  1. #1
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Those are a lit of good points. But i suppose the question is, is this buff just to 'fix' the 5th gcd whiffing issue or to bring haste back to drk. If its just a workaround to the whiff, just reprovram the skill to match other 10 sec actions or make it 11 sec and fix it. If its to make drk 'fast' again i agree wed need to look at a higher uptime, light haste version like the older version. This would also alleviate the double issue, and spice up the downtime between bursts with nore resource gen and generally faster aesthetic for the entire job instead of such a small window.
    (0)

  2. #2
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Izsha View Post
    snip
    The reason I see most often given for bringing back the haste effect is to try to make DRK "feel fast" again.

    I probably wasn't clear on this since I didn't say it explicitly in my previous post, but I am not in favor of going the route of adding back the haste effect and increasing the uptime of Blood Weapon, I am actually against trying to shoe-horn the haste effect back in at all. I just brought up the difference in uptimes to make the point that just slapping the haste effect back on Blood Weapon wouldn't end up with the result that people seem to think it would.

    The main reason I am against adding the haste effect back and increasing the Blood Weapon duration to make the haste effect worthwhile is that it would require a ton of reworking of the values of resource gain, not only from Blood Weapon but every ability in the kit because the uptime would be so high it would have ripple effects that would touch everything. Those kind of number tweaking and fine-tuning adjustments are tedious and take a long time to do, test, tweak, test some more, tweak and so on until you get things back in balance. That's a lot of work just to instill a sense of "feeling fast" to the job that could probably be better achieved through more encapsulated and controlled means such as providing more frequent usages of OGCDs.
    (2)
    Last edited by TouchandFeel; 09-07-2019 at 09:19 AM.