Quote Originally Posted by Quri View Post
Its about not having the same skill for 3 tanks, plus all four need an additional 5 second duration.
Why do they need an additional 5 seconds longer, vengeance used to be 15, devs thought best to lower to 10seconds, to keep in line with the others, and I've never had a need for them to last longer. Only time you would need those extra 5 seconds, is if you screwed up the timing, but that's any cooldown.

It doesn't matter that one skill does the exact same thing on four tanks, it's a press to mitigate a tankbuster button (certain savage fights allow for use on autos) and on trash packs . Previously, said cooldowns were unique and the balance was trash, ofc WAR having the better deal out of the three at the time, paladin got shafted with an extra 60 seconds wait, and DRK was at one point the worst of both until patched midway through SB. So no, I don't want unique crap tacked onto skills they're perfectly fine as they are.