Not terribly, since Phoenix Down is an item we can acquire in Palace of the Dead. It's also a feather from a bird that nobody is supposed to know exists in this world, not the name of some special potion, and has nothing to do with chemistry.
If anything I'd expect the revival ability would be called something like "Smelling Salts", or just "Revive".
Like, I get wanting to see another classic FF job represented, or recycling brand names for the nostalgia, but for the most part I've only seen people rely on "How cool would it be to see a potion-based healer!" as their entire argument to push CHM.
And the problem is, "doesn't use spells" is purely cosmetic. Balance-wise we would still need to have a healer that wears and scales their potencies with healing gear, is equally vulnerable to Silence effects and interruption, and has the same LB1-2 as everyone else. It would probably have all of its skills classified as spells and its job sorted under Disciples of Magic.
You're hoping for different visual FX. That's it.
A) How many people begging for it would actually play it? And I don't mean "oh I'll try anything once" or "I'll level it for the title/achievement and all maxed jobs" or "I'll main it if it's the Best healing job for my static" -- those are applicable to any healer addition.
How many would seriously go "I never considered taking up a healing job before but then they announced CHEMIST," or actually are hyped for CHM to exist right now, as we speak, so they can personally make it their new main?
I know people who are dying to see Geomancer return from 11, I know people who would start playing the game if they saw Necromancers being advertised, I'm constantly batting off people with a stick in RDM forums who want to turn it into Spellblade or Mystic Knight or Rune Fencer, but I cannot fathom Chemist having such an impact, because its abilities were always dependent on buffing consumables that everyone already had access to, giving it a very limited personal identity.
B) Aside from some potion-based reskins of the regular healer staples, can anyone here actually give me 3 unique examples of Chemist "spells" and abilities they would want to see that aren't Mix?
Or hell, suggest a not-exploitable version of Mix that isn't just a clone of NIN Mudras or AST Cards? 'Cuz the fact that the devs tried and couldn't is why we have AST, and I've yet to see someone so much as suggest outcomes for Mix if it did work.
At this point, every time I hear Chemist or Salve-maker or Potion Seller or whatever suggested, I can only imagine how many just want to pat themselves on the back for their "totally original idea" if it ever happens, just to say "you're welcome" to the people who were hoping for a different healer... and then scatter like cockroaches in sunlight when actually tasked to play it, because they wanted an aesthetic and expected by some miracle for it to be functional (because that's the devs' job, so clearly they can make anything work) but didn't actually care how it played so long as it completed their "collection" of jobs from other entries.
Or just wouldn't be caught dead healing.
Who here actually is speaking with a horse in this race? Who's actually hyped for Chemist for its own unique skills, contributions to groups, the healing paradigm, the game as a whole, and not just 'cuz it's a name in the proverbial hat and/or they couldn't think of anything more "different" from what we already have?
 
			 
			

 
			 
			 Originally Posted by Eira95
 Originally Posted by Eira95
					
 
					
					
					
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