But I've seen the rest of the toolkit, all long CDs.Youre only playing with a small toolkit of ninja currently at level 50, you have access to more ninja like abilities more frequently as you level up with more frequent ninjutsu uses now that kassatsu is only a 60s cooldown, with Bhavacakra coming up fairly frequently. Also Ninjutsu every 20s maximum isn't actually that bad when you compare to like dragoon which only jumps every 30
DRG has Rip and Tear and Fang and Claw every 5 secs apart from the jumps, tho?
I dunno what you mean by rip and tear, but Fang and Claw and Wheeling thrust can only be done after 3 gcds, theyre just regular combo skills. Im just struggling to understand your argument when ninjas ninjustsu is very commonly used (every 20s, or less thanks to TCJ and Kassatsu) and as well as commonly used Bhava which is a ninja like move. All Jobs have long cooldowns on their shit, not just ninja
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

1st off: NIN's Extra Mudra abilities also act as Mudra resets, so you can skip the cooldown by using said skills, a feature I don't think much jobs have
2nd: DRG's Fang and Claw is a Combo ender that can only be used after your 3rd or 4th combo action. Also by that logic NIN's Armor Crush is a NIN action which means you'll be using a NIN action every few seconds
3rd: Seeing/knowing a toolkit and using the toolkit are two very different things
4th: DRG's Rip and Tear? isn't that GNB stuff
Just putting my 2 cents in this coin operated opinion machine
Got the name's wrong, influenced by one of Doom's best OST name.1st off: NIN's Extra Mudra abilities also act as Mudra resets, so you can skip the cooldown by using said skills, a feature I don't think much jobs have
2nd: DRG's Fang and Claw is a Combo ender that can only be used after your 3rd or 4th combo action. Also by that logic NIN's Armor Crush is a NIN action which means you'll be using a NIN action every few seconds
3rd: Seeing/knowing a toolkit and using the toolkit are two very different things
4th: DRG's Rip and Tear? isn't that GNB stuff
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