Quote Originally Posted by Yandere-chan View Post
I feel like you're disregarding that 1. Most players aren't hardcore players and the game won't survive off the small number of hardcore player subs alone thus Square must have balance feel appealing to casual players as well. 2. The ease of play advantage ranged dps have vs. other melee and even casters. I'm sorry, but being able to attack from almost any distance while being optimal in output is going to cost you ceiling dps. Maybe stop playing with people who would rather kick you off their teams than have a 1% less higher damage ceiling (if all things go well with extra melees or whatever).

Honestly, I don't think that's normal behavior and is more telling of who certain people hang around. I personally have 0 qualms with a player of any class if they are really good at playing that class while knowing all the mechanics very well in a fight. I think if the game was balanced around such limited focuses, the majority of the playerbase would end up less satisfied with the game, and sorry, just because you feel that you are a more hardcore player doesn't entitle your preferences to a a greater degree of consideration than even the most casual of pleebs you'd likely hate to even be associated with. Square is making some adjustments to some classes, and I think that's good, but I think it's clear they do not want to only balance classes around the desires of 1337 hardcore gamers™ either... Which is probably also good.
... you do realize this is worse[ for casual players, yes? The damage discrepancy is so high right now a Black Mage could literally jump off after phase one of Titan and still beat every single job outside of the melee. All the melee could do the same. A perfect Dancer or Red Mage will straight up lose to an above average Monk. In fact, lets look at how insane the numbers are.

Summoner is currently the highest ranked job in the "weaker" category on Titan, pulling in 13,436 at 99%. Monk at just 60% is pulling 13,515. Black Mage at that same level is at 13,312. That means a stellar Summoner with near perfect logs is weaker than an average Monk and barely beating an average Black Mage or Dragoon. Now think about that in a pug setting, where you have no idea the caliber of player you'll get. If you insist on bringing a Black Mage, said Black Mage doesn't even need to be good; just average, and they're already better than every other Range or Caster DPS in the game. Do you really think that's good for a casual or midcore setting?