
Removing trade would also require a complete overhaul of the gathering and crafting design, as both are designed with trading in mind. That's a big price to pay. For a significant portion of the player population, it would be as bad as removing, say, all ranged DPS. Or all melee DPS. Or removing all Extreme Primals, or removing all Alliance raids.I am not saying removing the MB, I am saying remove the ability for one player to transfer goods/gil to another player via individual trade screen/mog mail.You're actually proposing a rule that forces everyone to be self-sufficient, forbids crafters and gatherers from selling what they craft/gather, while preventing anyone else from getting crafted items?!? Eliminating the entire economy is a pretty extreme solution to something which is a problem due to the way it hurts the economy. Throwing the baby out with the bathwater and all that.
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