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  1. #34
    Player
    KanameYuuki's Avatar
    Join Date
    Jun 2017
    Posts
    153
    Character
    Yuuki Kaname
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Shalan View Post
    While it certainly works better and is much more predictable for raiding and such it sure is boring as hell to use now. Bored me to the point I don't feel like playing AST much nowadays.

    At this point I don't get why we even have cards at all. Might as well cut the fat, remove all the abilities tied to them and just give us a straight up DPS boost ability with a card animation. Not like there's anything special to the cards or any decision making that we didn't have before. It's just busybody work now.
    That's the point of AST change and specially this expansion, it is all about raiding as its main standpoint and focus, just look at so many stupidly annoying "can only be used in combat" skills, a pain in the ass for normal content, but this was all for raids. Most of the positive comments will always mention more consistency for raids, and from a personal experience the AST I've encountered and asked about the changes, they all mention they do casual content and hate the hell out of the new cards.

    The funniest part from all of this? Healers are balanced, healers are fine for raiding yet AST raid numbers are abysmal, and which classes used to have the same problem? Good numbers yet low player count? MNK and MCH, because they were not fun to play.

    Quote Originally Posted by Nikolas_Wolfe View Post
    For those of us who do main them, (I main AST) we understand the underlying reasoning and new rotation changes since we adapt to them more heavily than casual players.
    We AST mains who have played more than 2k hours on the job understood how each card had a place and use (because more content outside of savage raids exist), and "useless" cards were necessary for whole the system itself, we understand the underlying reason that this change is nothing more but to cater to the hardcore raiding scene and especially the WoW refugees.


    Unfortunately this system is here to stay at least until 6.0 when they ruin healers further and release the 4th healer just as yet another re skin of WHM. Is this new card system the worst creation on human history? not at all I'm happy a lot of you like it, heck I know I can have a decent time with it after 5.05, but it could have been for the 4th healer, I just find this a slap in the face the reasons behind it for all of us who used to enjoy the old system.
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    Last edited by KanameYuuki; 08-25-2019 at 05:02 AM.

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