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  1. #571
    Player
    Thoosa's Avatar
    Join Date
    Apr 2017
    Posts
    329
    Character
    Thoosa Starburst
    World
    Lich
    Main Class
    Black Mage Lv 90
    It seems odd to me that from levels 70-78 on AST, healing was horrible - a struggle to keep up with a double pull and spells with bad potencies, but when I hit 78 with slightly better items and slightly more skills, it almost became business as usual. It felt the same with SCH too (not tried with WHM yet) and when I was unable to barely dps I now can at pretty much the same rate as stormblood healing, no doubt because of better gear and slight buffs.

    So was their aim to make healing harder or to put people off healing at all?
    (5)

  2. #572
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Thoosa View Post
    It seems odd to me that from levels 70-78 on AST, healing was horrible - a struggle to keep up with a double pull and spells with bad potencies, but when I hit 78 with slightly better items and slightly more skills, it almost became business as usual. It felt the same with SCH too (not tried with WHM yet) and when I was unable to barely dps I now can at pretty much the same rate as stormblood healing, no doubt because of better gear and slight buffs.

    So was their aim to make healing harder or to put people off healing at all?
    AST handling wall to wall especially with a tank that doesn't have the level relevant gear in 70-78 is an incredibly painful experience. The healing throughput is simply not there and most tanks will probably die if you tell them to pull everything or don't tell them to do the opposite. Yet as SCH it's absolutely fine yet you'd think that'd be the one to struggle the most.
    (5)

  3. #573
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by BloodRubyXII View Post
    AST handling wall to wall especially with a tank that doesn't have the level relevant gear in 70-78 is an incredibly painful experience. The healing throughput is simply not there and most tanks will probably die if you tell them to pull everything or don't tell them to do the opposite. Yet as SCH it's absolutely fine yet you'd think that'd be the one to struggle the most.
    This is such an easy thing to fix. Give the 2second charge of Essential Dignity earlier please SE!
    (4)

  4. #574
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BloodRubyXII View Post
    AST handling wall to wall especially with a tank that doesn't have the level relevant gear in 70-78 is an incredibly painful experience. The healing throughput is simply not there and most tanks will probably die if you tell them to pull everything or don't tell them to do the opposite. Yet as SCH it's absolutely fine yet you'd think that'd be the one to struggle the most.
    Having played AST through 70-80 before the 5.05 fixes, it's really not that bad.
    (0)

  5. #575
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by Seraphor View Post
    Having played AST through 70-80 before the 5.05 fixes, it's really not that bad.
    Only if Stone Vigil is actually really considered not that bad. The dungeons are still like mostly Benefic II spam, but It's definitely better than just being barely able to keep the tank from melting by a hair like before
    (4)
    -----------------------------------------------------------------------------

    Ewwwwwww, it's all glowwy again!

  6. #576
    Player
    Hatstand's Avatar
    Join Date
    Jun 2019
    Posts
    307
    Character
    Jenny Davar
    World
    Kujata
    Main Class
    Weaver Lv 70
    Just thought it would be good for anyone interested in the state of AST to be aware of this petition on the general discussion forum:

    Quote Originally Posted by TwiibieTwuu View Post
    I really really really don't like what they've done to ASTs cards.

    They've removed one of the most unique systems of the class "Royal road" something that allowed you to combine cards to get different buffs. For "all cards gives you a small damage increase"

    you might as well of just remove the card system in general and replace it with a single buff at this point.

    Perhaps instead of nerfing classes to the point of making them all the same. Maybe add a difficulty star system instead (1=easy 3=difficult) so new players know what they're getting into. Otherwise you just ruin it for people who enjoy the classes mechanics.

    While I was never an AST main I did enjoy its previous card systems. And if this kinda nerfing continues alot more classes will no doubt start to loose certain aspects that made them unique to begin with...

    (Sorry for the rant)
    It'd be nice to get a good idea of the proportion of people who prefer the new and old systems through the upvotes on the first two posts.
    (8)

  7. #577
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Hatstand View Post
    Just thought it would be good for anyone interested in the state of AST to be aware of this petition on the general discussion forum:



    It'd be nice to get a good idea of the proportion of people who prefer the new and old systems through the upvotes on the first two posts.
    Problem with general discussion though is you get people who never touch the job or healers in general praising the new system because i get mini balances >_> which is not exactly 'great' feedback
    (8)
    Guy butt is best butt <3

  8. #578
    Player
    Hatstand's Avatar
    Join Date
    Jun 2019
    Posts
    307
    Character
    Jenny Davar
    World
    Kujata
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Crushnight View Post
    Problem with general discussion though is you get people who never touch the job or healers in general praising the new system because i get mini balances >_> which is not exactly 'great' feedback
    All the more reason for us to pile on and endorse the old system. I'd prefer a poll of only people who have AST as one of their top 3 most played jobs, or something, distributed by SE, but until then I'd rather the most public opinion not be more swayed by non-healers than it has to be.
    (6)

  9. #579
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Hatstand View Post
    All the more reason for us to pile on and endorse the old system. I'd prefer a poll of only people who have AST as one of their top 3 most played jobs, or something, distributed by SE, but until then I'd rather the most public opinion not be more swayed by non-healers than it has to be.
    Yea, our biggest trouble will be changing the devs mind which seems set for a while >_>
    (5)
    Guy butt is best butt <3

  10. #580
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    974
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Yeah it's... confusing on how a lot of them seem to praise the constant re-targeting of party members, tanks, enemies etc as well as mingling with sleeve draw. Sleeve draw, I remember this skill. Remember when it was a one-hit button? A nice and sleek skill that gives you a filled out list of cards to make decisions with (unless RNG is mocking you).

    It's a lot of busywork for little to no payoff. Oh boy a 2% increase in damage and we constantly fish for seals by spamming redraw because it won't give that last seal. How... entertaining. /s. Well that and the no seals unless everyone is in combat thing is kind of annoying too. Card durations are very short, time dilation and CO's extensions are gone. The most baffling decision for me though is the removal of the stun, which I might add was only once every TWO MINUTES. Doesn't feel very good to be unable to prevent as many as 9+ enemies from wailing on your tank. Those 4 seconds would help a lot.
    (8)

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