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  1. #9
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Dragonkat View Post
    Spoken like a true savage raider who has no respect for the rest of the games content. So nothing else matters till you get to the "real" game? Which Savage is? We shouldn't worry what happens to anyone in the first 79 levels or the MSQ? Balance doesn't matter at all?
    Yes, in fact, "balance" doesn't matter at all in content below extreme difficulty. You might be thinking of "fun", which several classes lack severely while levelling due to some of them having really strange skill distributions (Black Mage for example turns into an entirely different class when it obtains Fire IV), but "balance" is utterly irrelevant when it comes to content where the performance requirements are so low that you can reasonably clear them with people sleep at the wheel.

    I have to admit its funny to use "Savage raider" as some kind of bad thing to call someone, it seems you just wanted to say "elitist", when its a simple fact that every single balance element of this game is designed around 8 man parties engaging against content with tankbusters, raidbusters, and DPS checks, hence why skills like Trick Attack only achieve their correct potential with 8 players. Also, more than half of what you described isn't even utility, Blood Weapon was a rotational buff, Carve and Spit could hardly be called a choice and wasn't "utility" either, Delirium was also a rotational buff, TBN giving blood was meant to be a return for your DPS expense and is in fact, also, not utility. The definition of utility you're using here is so off that it would define Lance Charge, Inner Release and even Hissatsu Kaiten as utility skills.
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    Last edited by RadicalPesto; 08-23-2019 at 08:50 PM.