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  1. #1
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by shao32 View Post
    nobody should be forced to leave the job they love bcs SE decide to R.I.P his gameplay and identity instead of do what they should, improve it.
    playing a different tank is the only thing you should do to show SE your dislike. they run statistics on everything. and if the overall number of tank players stays consistent while the number of drk players goes down SE will know something is off and might actually do something.

    and no they don't have to improve the job when it is fine. always keep in mind those that are satisfied now will probably not be happy after changes and take your spot on the forums while you think drk is fine.
    (2)

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Starkbeaumont View Post
    playing a different tank is the only thing you should do to show SE your dislike. they run statistics on everything. and if the overall number of tank players stays consistent while the number of drk players goes down SE will know something is off and might actually do something.

    and no they don't have to improve the job when it is fine. always keep in mind those that are satisfied now will probably not be happy after changes and take your spot on the forums while you think drk is fine.
    im already playing GNB bcs all of this but i don't want to play GNB i wanna play DRK no a WAR copy, you argument have zero logic since this is similar to BRD on HW when all his gameplay become casting his attacks, ppl still play the job and ppl complaing that wasn't what they want despite the job doing his job properly, this is not a question if the job can or can't archive the performance they are supose to do, is about how they do this performance, and despite we ask to SE to take a aproach to HW version of the job you know the original to make everyone happy and enjoy all the job we love they just do whatever they want and now the DRK comunity is more fragmented that it was in SB bcs his stupid and braindead gameplay desing.

    other thing just playing another job don't do anything bcs that can mean i just like GNB or whatever other job more and thats all, if you are disgusted with something you havge to complaing and be loud about it, DRK need a change and stop SE for making the tanks all the same.
    (0)

  3. #3
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Starkbeaumont View Post
    playing a different tank is the only thing you should do to show SE your dislike. they run statistics on everything. and if the overall number of tank players stays consistent while the number of drk players goes down SE will know something is off and might actually do something.
    AFAIK, DRK was the least played job in SB, based on the number of logs uploaded to FFLogs. So, by that logic 5.0 DRK is a result of that, and the change to WAR in 4.2 making it have more damage and better party synergy compared to DRK.

    Looking at FFLogs for current Savage and EX trials, it's WAR that's being shunned more by the playerbase, so them only referring to WAR with the live letter QnA makes sense. The gap from WAR to DRK (3rd most) in Savage is greater by far than the difference in uploaded parses comparing DRK to GNB (2nd most parses).
    EX trials fares the same with WAR being further behind DRK than with how DRK trails behind the number of PLD (which has for EX trials the 2nd most uploaded).
    (1)

  4. #4
    Player
    hatefury's Avatar
    Join Date
    Dec 2013
    Posts
    4
    Character
    Hatefury Reborn
    World
    Behemoth
    Main Class
    Lancer Lv 53
    damnit, DRK really that bad?
    (0)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by hatefury View Post
    damnit, DRK really that bad?
    Not on the whole, no. It doesn't have the top damage at present, but it certainly has top miti and maybe even rDPS (healer GCDs saved + pDPS), and at the best responsiveness, too. It's strong and fluid.

    It's just that many of us wish there was a bit more, in part because it feels like it still has so much untapped potential. We could doubtless give the same criticism of PLD, WAR, and GNB, but, apart from perhaps WAR, none of those jobs has seen more interesting days. DRK's history, especially when pointing out the best of each iteration, makes it see disproportionately more criticism than it would otherwise warrant.

    If you're planning to level it from the start, though... I might suggest one of the other tanks. Pre-70, or at least pre-64, DRK feels... really empty. Not that much worse than the rest, but enough to be noticeable, especially over the HW span.
    (5)

  6. #6
    Player
    LegolasT's Avatar
    Join Date
    Feb 2017
    Posts
    61
    Character
    Aizen Blackfyre
    World
    Siren
    Main Class
    Dark Knight Lv 80
    I heavly disagree with the original post! By far DRK is the least squashed tank right now period. Ask any healer in endgame content and dungeon and they will tell you DRK requires way less healing. A squishy tank is a tank that needs to be healed consistently and DRK isn't that. Second I do kinda agree with TBN being adjusted, I think the way they visioned the move as a counter attack cool down but with it costing the same as using edge or flood It doesnt become rewarding. I say they just make it cheaper to use TBN which I know they need to be careful with that since if they make TBN too cheap or free it will make DRK simply OP since TBN In my opinion is the strongest cool down for the tanks. DPS the tanks are extremely balanced I mean it's hard for me as a DRK main to ask for more DPS I think maybe a tweak to WAR and DRK would be good. For DRK maybe make blood weapon increase damage 10% on top of darkside or make darkside do 20% increase in damage would be solid. I don't think potencies need to be adjusted much if at all since DRK has about 3 burst windows( delirum, blood weapon, and living shadow). Last the argument for delirum I think is great with DRK I don't care much for the HW iteration nor SB. This version by far is better and this is in my opinion. I believe there is a reason they did this to DRK cough cough WAR rework incoming (my guess). I personally think WAR is simply boring.

    Last to be honest I really don't get this 123 combo conversation if you play all the tanks in endgame content I play DRK and GNB personally. It's all the same 123 combo as the base Rotation. I don't understand how DRK is so different besides it blantly saying it's just 123. When actually playing DRK not just looking at the job guide DRK is very flexible rotation tank. There can be many combinations of 12453 with weaves of bloodspiller and edge/flood and carve and spit I mean there is much more. If your playing DRK and mindlessly just doing 123 then one your simply arnt playing the job right. When I raid with DRK besides my opener I'm rarely just doing 123.
    (1)

  7. #7
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    more mp and shorter cooldowns on salted earth/abyssal drain/carve and spit please, i can deal with a one combo class if i can weave things between the combo. new machinist is a pretty extreme example of how a class with a single combo can be fun if given enough things to do outside that combo. dark knight could take some hints from it, but obviously without machinist's extremely high apm.
    (3)

  8. #8
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    After getting more time in with DRK, there's only a few things I need and I'm good. Make Abyssal 30 seconds and 2 charges so it kinda matches up to Equilibrium in single target, make Salted Earth not suck (however you want to do this lol), TBN increase to 10 seconds to make it break on trash a bit more reliably and a tiny bit more potency.

    They don't feel like a WAR at all despite the unga window with Delirium, I'm leveling my WAR now and that is not a thing. People need to stop thinking this is a thing.
    (3)

  9. #9
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by InfiniDragon View Post
    They don't feel like a WAR at all despite the unga window with Delirium, I'm leveling my WAR now and that is not a thing. People need to stop thinking this is a thing.
    i yesterday end leveling WAR to lvl 80 and i highly dissagre, GCD pace of both jobs it's almost the same while DRK have a feeling of being 1 or 2 expansions behind thanks to the lack of a second combo compared to his counterparts, the biggest diferences betwen WAR and DRK are infuriate mechanic that bring WAR some nice divertity on his GCD manipulation while DRK is stuck in a eternal 1-2-3 ocasional 4 for all eternity and since the edge and MP resource generation no longer play a proper role right now in his personal mechanics due taking a dam eternity gathering resources all the focus of the job ends at the 1-2-3-o4 with feels like a basic HW WAR rotation when they spend all day spaming eye with the ocasional fell cleave until unga bunga with in my personal opinion is pretty lame when the job use to be a lot of fun specially on HW.
    (0)

  10. #10
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    My biggest complaint about DRK, aside from the obvious "This isn't the fast and speedy DRK I loved," is it plays similar to WAR but in a much more fastidious kind of way. Simply put, there's so much more to keep track of on DRK than there is on WAR. I personally feel a little overwhelmed by having to keep track of my gauge, one of several cooldowns becoming available, along with all of DRK's little quirks.

    Sure, defensively DRK has its own unique flavor and reasons to use, but offensively i just keep thinking about how much less of a pain it'd be to execute if I was on WAR.
    (1)

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