Quote Originally Posted by Liam_Harper View Post
Are they?

Are they having lots of fun buying leve kits to skip to 80 on a class they hate, equipping cheap gear and popping a macro they copy-pasted and have no clue how it works, so they can churn out worthless gear over and over to stuff on the mb for pennies and compete with the thousands of others doing the same thing? Because people have a strange idea of fun if that's the case.
An overwhelming majority of my friends who craft casually are happy over the current state of crafting strictly because it makes the end goal of being self-sufficient entirely within a reasonable and cheap grasp. These types of people aren't competing with you on the market in the literal sense, your regular consumer base (them) are just no longer needing your services because they can make their own gear, make their own consumables, make their own glam, etc. and if they need money, they can very easily obtain it with the same degree of success as any other equally resourced player. These are not the type of people that you will ever see on the market board if they can help it and play with the same self-sufficiency as most JP players do.

There is nothing wrong with casual players being able to easily access these types of things, be self-sufficient and is a logical consequence of communities simply sharing information to the general public. The issue, at least as far as I can tell OP believes there is, is that there is no greater reward for going the extra mile with crafting and instead simply electing to go for the cheapest, laziest set up that achieves a 0-100 rotation on 70 durability crafts is more fiscally efficient for an average joe.