Why don't you "lock" the Ex/Sav content behind a tutorial at the very least?
I 'd be perfectly fine with a stone/sky/sea trial that required pulling at least a significant % of the necessary damage in order to flag the player as savage/ex'able



Why don't you "lock" the Ex/Sav content behind a tutorial at the very least?
I 'd be perfectly fine with a stone/sky/sea trial that required pulling at least a significant % of the necessary damage in order to flag the player as savage/ex'able
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