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  1. #1
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Tsunami View Post
    I already mentioned my suggestion. The dps check is too high for fresh 73's using level 72 gear.
    I respectfully disagree - the dps-check might be to high for "fresh" level 73's who despite reaching level 73 still dont know how to play their jobs and deal an amount of damage that would have been acceptable during HW. We need more content that lets people know they need to step up their game a little bit - please note that I am not talking savage difficulty! I'm merely refering to my paladin out-dps'ing about 30% of the dps I encounter and thats not okay.
    We need to stop asking for such nerfs each time someone hits a little bump - I'll admit that yours appears to be extreme. Nerfs like you're asking is what leads to people not learning their rotations and being utterly surprised when they try their hands on EX-primals and Savage and are being removed from groups because they're being out-dps'd by healers.
    I understand that a lot of people only play for the story but that doesnt free them from doing their jobs properly - they'd have to do the same in a single player game. Having a reminder that you not only need to improve your level and gear but also your personal skill is something I'd like to see more of, not less.

    Again... sorry that you're having such a bad experience with this - its not one I can relate to, everytime I got Titania NM for my trials roulette, people stayed, saw it through and generally cleared it without much problems. So no, in my experience the dps-check isnt to high as long as people dont play like they're rolling their faces over their keyboards.
    (6)

  2. #2
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Vidu View Post
    We need more content that lets people know they need to step up their game a little bit
    3.3 trial, 4.0 final boss, 4.3 trial and now Titania. It's clearly not working. If there is going to be content that requires players to show a basic understanding of their job or how the game works, it should be in solo instances and not in party content.
    (0)

  3. #3
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Vnolan View Post
    3.3 trial, 4.0 final boss, 4.3 trial and now Titania. It's clearly not working. If there is going to be content that requires players to show a basic understanding of their job or how the game works, it should be in solo instances and not in party content.
    You know, I'd actually like to see both - more challenging solo-content so people cant get the message of "its YOU who needs to improve" but also slightly more challenging - but still casual - group-content that gives you a rewarding feeling for knowing your job.
    The problem is basically what you quoted: There arent nearly enough fights that actually test the player and let them use their skills in a way that makes them feel like it matters. If we only get one fight (a fight thats hardly worth repeating because there is no reward - so for some people it will really be only ONE fight) like that every 6-9 months its no surprise that people arent feeling like they need to learn their jobs.

    The game needs a better learning curve and a better, individual feedbacksystem. Removing fights that at least let a group of people know "Hey guys, you're doing something pretty wrong!" isnt the answer. Those fights are the beginning of a solution, not the problem.
    (1)

  4. #4
    Player
    Tsunami's Avatar
    Join Date
    Jul 2012
    Posts
    13
    Character
    Malek Tsunami
    World
    Hyperion
    Main Class
    Thaumaturge Lv 76
    Quote Originally Posted by Vidu View Post
    I respectfully disagree - the dps-check might be to high for "fresh" level 73's who despite reaching level 73 still dont know how to play their jobs and deal an amount of damage that would have been acceptable during HW. We need more content that lets people know they need to step up their game a little bit - please note that I am not talking savage difficulty! I'm merely refering to my paladin out-dps'ing about 30% of the dps I encounter and thats not okay.
    We need to stop asking for such nerfs each time someone hits a little bump - I'll admit that yours appears to be extreme. Nerfs like you're asking is what leads to people not learning their rotations and being utterly surprised when they try their hands on EX-primals and Savage and are being removed from groups because they're being out-dps'd by healers.
    I understand that a lot of people only play for the story but that doesnt free them from doing their jobs properly - they'd have to do the same in a single player game. Having a reminder that you not only need to improve your level and gear but also your personal skill is something I'd like to see more of, not less.

    Again... sorry that you're having such a bad experience with this - its not one I can relate to, everytime I got Titania NM for my trials roulette, people stayed, saw it through and generally cleared it without much problems. So no, in my experience the dps-check isnt to high as long as people dont play like they're rolling their faces over their keyboards.
    You seem to be referencing an end game dungeon that involves min/maxing. I'm talking about a level 73 dungeon in the story with a group of random people. If it was a solo event, I could see a challenge, but I can't force the rest to do their jobs. This isn't even end content. I shouldn't have to sit in queue for 2 days with a multitude of groups that just drop at the sight of the dungeon. There is something systematically wrong when so many just leave without even trying. This is a level 73 event.
    (0)

  5. #5
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Tsunami View Post
    I shouldn't have to sit in queue for 2 days with a multitude of groups that just drop at the sight of the dungeon. There is something systematically wrong when so many just leave without even trying. This is a level 73 event.
    I've never once seen anyone leave Titania normal, and have always cleared it even with several people who clearly didn't know what was going on. I think your anecdotes are unlucky, but just that. Anecdotes.
    (1)