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  1. #1
    Player
    Tex_Mex's Avatar
    Join Date
    Aug 2013
    Posts
    412
    Character
    Tex Mex
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Saeno View Post
    I'd rather PLD had a way to gain gauge when not being able to hit anything while in combat. All other tanks have moves like Infuriate, Inner release, Delirium and Bloodfest which allow these tanks to ignore their gauge but PLD is strictly tied to their auto attacks for gauge which sucks for downtime.

    This wouldnt be that much of an issue if it wasnt for the fact that the dev team loves to put huge downtime phases like in Seiryu EX, Eden Prime, Byakko etc.
    The solution I put above fulfills this request. Charges build regardless of whether or not you are in combat.

    That said, it seems like what you really want is an ability that just generates free oath. This is not at all comparable to the abilities you listed above because they are fundamentally different in what they bring and what they are meant to do:

    Infuriate - Builds 50 Beast Gauge which can be used for offensive attacks. This ability cannot be used outside of combat. And realistically you would never want to because you would be wasting a potential Inner Chaos/Chaotic Cyclone. This is a DPS CD and is vital to WAR DPS.
    Inner Release - Allows the WAR to ignore Beast Gauge cost for 10s. Can be used out of combat, but you would NEVER want to because it would be a huge DPS loss. Again Beast gauge, can only be used for offensive actions and is vital to WAR DPS.
    Delirium - See Inner Release but fills blood gauge and for DRK. Otherwise, it is exactly the same skill and can only be used for offensive actions. Vital to DRK DPS.
    Bloodfest - Generates 2 cartridges which can only be used for offensive actions. Vital for GNB DPS

    Do you see a pattern here? PLD is the only class whose defensive skills are tied to their gauge. This makes gauge building fundamentally different for PLD when compare to other tanks. Asking for an instant 50 oath ability is the same as asking for another minor defensive CD, of which PLD already has many. There is an argument to be made that PLD is missing a personal defensive CD (see Camouflage, Dark Mind, and Thrill of Battle) but the strong utility PLD has easily makes up for this IMO.
    (1)

  2. #2
    Player
    Saeno's Avatar
    Join Date
    Sep 2015
    Posts
    180
    Character
    Saeno Abes
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Tex_Mex View Post
    The solution I put above fulfills this request. Charges build regardless of whether or not you are in combat.

    That said, it seems like what you really want is an ability that just generates free oath. This is not at all comparable to the abilities you listed above because they are fundamentally different in what they bring and what they are meant to do:

    Infuriate - Builds 50 Beast Gauge which can be used for offensive attacks. This ability cannot be used outside of combat. And realistically you would never want to because you would be wasting a potential Inner Chaos/Chaotic Cyclone. This is a DPS CD and is vital to WAR DPS.
    Inner Release - Allows the WAR to ignore Beast Gauge cost for 10s. Can be used out of combat, but you would NEVER want to because it would be a huge DPS loss. Again Beast gauge, can only be used for offensive actions and is vital to WAR DPS.
    Delirium - See Inner Release but fills blood gauge and for DRK. Otherwise, it is exactly the same skill and can only be used for offensive actions. Vital to DRK DPS.
    Bloodfest - Generates 2 cartridges which can only be used for offensive actions. Vital for GNB DPS

    Do you see a pattern here? PLD is the only class whose defensive skills are tied to their gauge. This makes gauge building fundamentally different for PLD when compare to other tanks. Asking for an instant 50 oath ability is the same as asking for another minor defensive CD, of which PLD already has many. There is an argument to be made that PLD is missing a personal defensive CD (see Camouflage, Dark Mind, and Thrill of Battle) but the strong utility PLD has easily makes up for this IMO.
    The point I was making was not because I find it unfair that PLD doesn't have some sort of instant gauge ability, rather PLD is tied strictly to auto attacks which has some issues just by design. Specifically you cannot generate gauge when you can't actually hit something. Server ticks are fine since that way is independent of you being able to cast auto attacks so long as you generate slight gauge from your attacks to balance the slower gauge build from server ticks (3.00 seconds) over autos (2.24 seconds).

    Having sheltron on charges is no different than having 100 gauge at the start of the encounter. It's a fine solution as well but then the entire gauge mechanic for PLD would become redundant and most likely removed.
    (1)

  3. #3
    Player
    waterboytkd's Avatar
    Join Date
    Jul 2019
    Posts
    86
    Character
    Andrew Waterboytkd
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Saeno View Post
    so long as you generate slight gauge from your attacks to balance the slower gauge build from server ticks (3.00 seconds) over autos (2.24 seconds).
    The bolded part is what I couldn't remember. That's faster than what I originally used, so Oath generation on spells might need to be adjusted a bit. Could just put it all on Confiteor, as that's a "once per minute" ability regardless. Also, means that Clemency uses wouldn't necessarily prevent Oath generation (which can happen if Holy Spirit is the gerenator).
    (0)

  4. #4
    Player
    Juanpierre's Avatar
    Join Date
    Feb 2016
    Posts
    24
    Character
    Juan Pierre
    World
    Exodus
    Main Class
    Paladin Lv 80
    My experience so far running both WAR and PLD in 8-person content is that their 25-second mitigation cooldowns feel similar. Oath gauge seems to generate at a similar rate to the 25-seconds of Raw Intuition. Basically, I'm rarely at a loss for a personal cooldown on either job. Seems to be working as intended from my perspective.
    (1)