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  1. #10
    Player
    Saeno's Avatar
    Join Date
    Sep 2015
    Posts
    180
    Character
    Saeno Abes
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by BarretOblivion View Post
    1) Nascent flash. You get half your cure potency on your OT with nascent flash resulting in healing that... is so bad that it might be an auto attack and some change if set up, this results in only a 10% mitigation on your OT which is equivalent to a reprisal on a TB which your OT is going to do anyways. Meanwhile all other OT skills have more mitigation so WAR kinda loses on the OT side on that because Nascent is a decent self heal even in Savage when its 100%.
    That healing is not strong when used on regular CD's but 3 GCD's worth of healing is not a bad amount. The 10% mit is still really good because it's the same as a naked intervention, which is also a good move on its own. I find Nascent to be a better version of a naked intervention and even at 20% mit intervention, if you can Inner chaos during Nascent, you can heal both tanks for a decent amount. I dont think Nascent is bad enough to make it worse than Raw, especially when in some situations Nascent is better than Raw for just yourself.

    Quote Originally Posted by BarretOblivion View Post
    2) Vengeance, namely the potency tied to it. It might only be 50 potency but if you use it on your opener with IR (like most high tier WAR have been doing) it add helps boost its damage. With out being MT and using Vengeance on cooldown or during every TB you can that is a total of about 250-300 potency in the long run, its not much but its about 1 GCD you are throwing away.

    This I can agree with. Vengeance potency is only available when you take physical damage and you can't take that if you're OT obviously. I personally think that this should also force the holmgang on the first TB of the fight because you're now down a 30% mitigation tool while the OT on the opener still has theirs available. In fights where the damage is all magic like in Innocence or Voidwalker I don't think WAR is a mandatory MT at all. I personally prefer PLD MT for innocence for their ability to get full uptime when moving the boss during quad starbirth and DRK MT for Dark mind on shadowflame. In Leviathan, if a PLD is one of the tanks I prefer using Hallowed on the first Rip current because otherwise you do not get another Hallowed before Black smokers.

    Quote Originally Posted by BarretOblivion View Post
    3) Holmgang still exists. The fact that holmgang is still the shortest tank invuln allowing more usages than any other tank makes WAR still preffered to MT on top of the other reasons. Unfortunately WAR is not exactly played much in Savage outside of Leviathan, which there WAR actually brings a strong Nascent flash you should be using on cooldown the entire fight (except the 4th TB) and then Holmganging TB 1&3. Since Leviathan is auto attacking both tanks you end up gaining a total party healing of 50% on Nascent making it actually pretty good on healers to focus a bit more on DPS or mechanics. Any help right now in Leviathan is appreciated by healers cause the heal checks in there... are pretty dicey.
    This goes hand in hand with my earlier statement. Your pulling tank should be determined by your tank invul placements. If your group prefers Holmgang on TBs then it's something you can obviously do. However, in cases like Titan, you can only holmgang 2 out of the 3 stone crushers. This means mitigating the first hit and then holmgang the last 2 which then means your WAR is tapped on CD's while your OT still has everything available. This is a good place to tank swap. Or, if your group prefers, you can use the other tank invul for the opener instead since the others cover all 3 hits. At the end of the day it all comes down to what your team prefers. This isnt like SB where one tank was clearly the best at pulling and another tank was awful at it. I see no reason why any tank can't pull if you prefer to use invuls on other mechanics during prog while tank swapping the tank busters during prog.
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    Last edited by Saeno; 08-19-2019 at 02:10 PM.

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