
Originally Posted by
Kabooa
I'm not a guaranteed raid spot because I play Black Mage.
Lets get that straight and clear out of the way - Bard. I know it's hard having to give up your guaranteed raid spot of 6+ years.
(See? That doesn't help either of us does it?)
No, my situation in Stormblood wasn't exaggerated. I was literally kicked from groups because I was a Black Mage. I was -never- kicked from a group as a Machinist, even though they were considered -vastly inferior- to Bard until Alphascape, in which case they were only considered somewhat inferior.
And I'm a far worse Machinist than I was a Black Mage.
I'm speaking as someone who has been locked out, retroactively removed ("Whoops, kept Black mage open"), and, from a pure analytical perspective, realized that Black Mage was horrendously weak compared to other potential options in Deltascape. As someone who has played the job since starting in 2.0 and enjoyed the constraints placed upon it, that's rather annoying.
I will concede that it was not -only- Raise that lead to the public opinion. As with anything, there are multiple factors to consider. However, even accounting for those, damage itself is bottom line, and if the Black Mage still brought more, it didn't bring enough to warrant not also bringing a Raise.
600 DPS sounds like a lot, until you consider that at current levels that equates to maybe 3 seconds off a kill time.
3 seconds.
Off a kill time.
For giving up a safety net.
I wouldn't take that trade.
(And neither did most world race teams.)
Black Mage isn't overpowered. You can make the argument for Monk, you can maybe make the argument for Dragoon (If anything, it's a good baseline for all the melee to look at), but you can't make it for Black Mage.