Quote Originally Posted by RyuDragnier View Post
Due to the mentality of this playerbase that DPS is more important than anything, that would never work. Look at all the healers who are complaining because DPS is now boring, at the DPS with utility who are complaining because they feel they don't do enough damage. Such an idea cannot work just due to player mentality.
Lets see... the vast majority of incoming damage is scripted, making it quite easy to plan out the heals, leaving a lot of down time to use 1 dot, and then either one instant cast or one hard cast dps spell.

Lets try taking all the dps classes damage abilities and simplify them into 5 buttons. 1 aoe, 2 for single target, 1 class specific, and one buff or dot ability. How long do you think it would be for all the DPS players to be up in arms about things being boring?

Its not that DPS is everything, its knowing that the longer a fight drags on, the more mistakes add up, and eventually lead to failure. You have heard of wars of attrition right? Over time resources do run out, be it something visible like healer mp, or something invisible like a players ability to focus.