Yeah but MCH is actually different in its rotation than BLM/SAM. its a priority system rotation that you have to time with perfection to get high damage. Most would argue MCH is a much harder job to play than BLM or SAM from a rotation standpoint.She's saying that Samurai and Black Mage have to interact with mechanics more so than Machinist and as a result, they should do more damage as they have to try harder by that metric. Technically this is also true of Red Mage as RDM has to interact with mechanics differently as a Melee DPS or a Caster but it taxes the DPS it should be given by having access to Verraise and Embolden. Black Mage is only justfiably stronger than RDM because of it's utility, both have very high levels of optimization when it comes to fight design. The community has just been fed a myth that BLMs have to be super good to do mechanics and keep dps and RDM aren't trying nearly as hard to do the same thing. They're really even in difficulty or close enough that it's subjective but for different reasons.
BLM is touted as the most difficult job to play at a high level do to it's positioning and while many players are challenging that claim, players are also learning accept that RDM and SMN are just as complex in their rotations in high level encounters because they have worse mobility than BLM. MCH rotation requiring a "bit" more attention is fine considering it can do that rotation with the least amount of outside variables to consider, there is no planning triplecast, swiftcast, and true north for MCH. they have arms length and don't actually need to use it at all this tier and their damage is completely ignorant of fight mechanics aside from boss transitions that all other jobs have to deal with.
So... Yeah, BLM and SAM should be stronger than it, and the only reason RDM and SMN shouldn't be is that they have more utility to contribute to a raid than MCH does.
Last edited by Wayfinder3; 08-16-2019 at 02:48 PM.
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