Quote Originally Posted by wereotter View Post
I prefer the idea that red mages and summoners simply have all their potencies buffed, but they get a weakness debuff whenever they raise someone else (and brink of death debuff if we raise again while weakness is still active). Punish our damage when we have to raise, but allow us to do more damage once a fight is learned and that utility skill is no longer needed.
To be frank, that sounds silly. People dying in a fight for any duration is already a significant loss in group DPS. Why then punish SMN/RDM players further for surviving and covering for a rez, particularly when the mistake wasn't theirs? That seems backwards to me. Also, rezzing as a DPS caster for any reason at all is already a risk in personal DPS as it is, between taking the time to cast the rez and the relatively steep MP cost.