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  1. #51
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    I personally have no problems with RDM, it works as it should work, but it could use some minor adjustments here and there.
    And don't touch verraise. People complain about job homogenization, and then complain about things that make them unique.
    (3)

  2. #52
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alistaire View Post
    Honestly all they need to do is change dualcast. Make it similar to Lightspeed, which takes off 2.5 seconds to cast time, but make it 5 seconds off for RDM. Then it's functionally the same for everything but verraise, and you'd still need swiftcast to have an instant raise.
    I second this.

    If SMN isn't gimped by its Resurrection, then I don't see why Verraise should be a problem, and this is the best method of addressing it that I've seen so far.

    Although, as if the MP cost wasn't enough already, having a minimum of a 3s cast time on Verraise would be enough to force it's use with Swiftcast for most cases, putting it on an effective 60s cooldown, except for extreme cases when both healers are down I guess, and then you can 3s cast it.
    (2)

  3. #53
    Player
    Naryoril's Avatar
    Join Date
    Sep 2013
    Posts
    229
    Character
    Y'sira Nia
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Drayos View Post
    Our relevence shouldnt be Restricted to the first 2 weeks of Content and just Die out afterwards. bvecause honestly.. no logs in existance shows RDM to be of any greatness in any content.
    Logs don't cover everything. I'm not saying that red mage does enough damage, it definitely should do more than it currently does. But in the cases where red mage shines the most, is where it looks the worst in the logs, when it has to spend mana and time on ressing people.

    Quote Originally Posted by Drayos View Post
    Please tell me where we're so powerful in your DF World, because honestly. this just shows U really dont need a RDM to exist. do u honestly participate in so many DFs which still wipe on this content?.. because i aint seen anyone die in this content Since Week 2 Eden. lol.
    Quote Originally Posted by Drayos View Post
    This isnt a "we're strong at things and weak at other things" this is "we're put up in some content and entirely exiled from the others"
    Quote Originally Posted by Drayos View Post
    Verraise is no where near as Potent as ur trying to make it out to be, Its Actually pretty Useless, because it Depends on being apart of a group which is Bad at the content to be Put to use. no one of 75 percentile + is dying in this content.
    Either you are extremely lucky, or you don't queue for duty finder alone. Just the day before yesterday 5 people i had a run where 5 people died in the "car mode" attack sequence.
    Alliance raid is also a common case, for example the first boss in Rabanastre, or boss 1 and 3 in Ridorana.

    Quote Originally Posted by Drayos View Post
    Just because your fine with having a Slower Paced run for the sake of Fun, but thats not the standard in FFXIV and balancing should not be based on "well i dont care if i have a RDM Present.. i wont kick him"..
    In a duty finder player skill and equipment make a much much bigger difference than party composition when it comes to clear speed.

    Quote Originally Posted by Drayos View Post
    reguardless im done with the conversation, if they dont do anything, i'll Simply move Job. and im sure im not alone in that department
    Yes, the job is not optimal for the type of content you care most about. If it isn't you should move on to something better suited. It is a great job for the content i care a lot about though. Yes, i hope they do something, but whatever they do, i doubt you will be satisfied, unless they butcher verraise. In that case, i'd be sad, but i'd move on.
    (2)

  4. #54
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    yeah not a fan of people wanting to keep RDM Raise as insurance of DF instead of people actually learning that game
    (2)

  5. #55
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Seraphor View Post
    I second this.

    If SMN isn't gimped by its Resurrection, then I don't see why Verraise should be a problem, and this is the best method of addressing it that I've seen so far.

    Although, as if the MP cost wasn't enough already, having a minimum of a 3s cast time on Verraise would be enough to force it's use with Swiftcast for most cases, putting it on an effective 60s cooldown, except for extreme cases when both healers are down I guess, and then you can 3s cast it.

    Funny thing about this: Verraise's base casting time is different than other raises. People are so used to raise being 8 seconds and verraise never being hardcasted, but verraise base is actually 10, so it'd be 5 with that change.
    (1)

  6. #56
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alistaire View Post
    Funny thing about this: Verraise's base casting time is different than other raises. People are so used to raise being 8 seconds and verraise never being hardcasted, but verraise base is actually 10, so it'd be 5 with that change.
    I didn't realise that. Well that makes that idea even better then I guess.
    (1)

  7. #57
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Cetek14 View Post
    I personally have no problems with RDM, it works as it should work, but it could use some minor adjustments here and there.
    And don't touch verraise. People complain about job homogenization, and then complain about things that make them unique.
    Verraise should go, it’s a toxic skill, this has nothing to do with homogeneous intent. It’s about hitting like a wet noodle as a dps. 2, the job has actual rotational frustrations unless you call using a single target AoE with the purpose of dumping mana because SE won’t give us one that works “working as intended” I don’t believe we’ve been playing the same job
    (1)
    Last edited by Wayfinder3; 08-16-2019 at 04:31 AM.

  8. #58
    Player
    Jattennz's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Summer Ryuzor
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Sometimes I wonder would skill-trees help with these problems. As in pick verraise skill or pick the 15% damage skill (for example), so you can keep it there but when your raid has outgrown it's need at least you have the option to get your damage on par with other classes.
    (0)

  9. #59
    Player
    Laphael's Avatar
    Join Date
    Nov 2018
    Posts
    330
    Character
    Laphael Lanelar
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jattennz View Post
    Sometimes I wonder would skill-trees help with these problems. As in pick verraise skill or pick the 15% damage skill (for example), so you can keep it there but when your raid has outgrown it's need at least you have the option to get your damage on par with other classes.
    No, there would always the be the "better" option. That would be much developement time for nothing.
    (1)

  10. #60
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Wayfinder3 View Post
    Verraise should go, it’s a toxic skill, this has nothing to do with homogeneous intent. It’s about hitting like a wet noodle as a dps. 2, the job has actual rotational frustrations unless you call using a single target AoE with the purpose of dumping mana becaus SE won’t give us one that works “working as intended” I don’t believe we’ve been playing the same job
    RDM damage is fine, even SMN deal less damage. If you want big numbers go play BLM. RDM is very mobile caster with extremely powerful utility, yet very situational. At the moment it could use minor adjustments and buffs, or just additional party buffs (reworked Embolden or another ability).
    At this point it's just complaining that RDM is RDM.
    (3)

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