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  1. #1
    Player
    Naryoril's Avatar
    Join Date
    Sep 2013
    Posts
    229
    Character
    Y'sira Nia
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Wayfinder3 View Post
    just so you're aware, they don't have a problem with RDM having healer utility. they and most RDMs have a problem with job going inherently dps negative to use what should be half of it's identity
    You are calling for removing one of the 2 spells that make up one half of the definition identity of red mage and you say you don't have a problem with red mage having healer utility?

    Quote Originally Posted by SaberMaxwell View Post
    -"DPS that can pitch in with healing"
    It's fine and all that you find this nice but again, you'd support the party way more as an actual healer than a DPS who's ignoring it's own role to do someone else's job.
    No red mage is healing to take away a healers job, they are healing because a healer can't or won't do their job.

    Quote Originally Posted by SaberMaxwell View Post
    -"Hybrid"
    This isn't a good game for hybrids
    It isn't a good game for hybrids in savage/extreme content. In all other content it's perfectly fine. That's what i have been saying all along. Yes, it needs some damage buffs, but not at the cost of verraise.
    (0)
    Last edited by Naryoril; 08-15-2019 at 07:19 PM.

  2. #2
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Naryoril View Post
    You are calling for removing one of the 2 spells that make up one half of the definition identity of red mage and you say you don't have a problem with red mage having healer utility?



    No red mage is healing to take away a healers job, they are healing because a healer can't or won't do their job.



    It isn't a good game for hybrids in savage/extreme content. In all other content it's perfectly fine. That's what i have been saying all along. Yes, it needs some damage buffs, but not at the cost of verraise.
    ...

    Every job should be fully equipted to go from the very beginning of a Expansion to the very end, If your saying "hybrids good til "X Content" its not good, lol. its a god damn MMORPG, Its all about the End game Progressive nature. U cant Just say its Fine for a Job to Stunt Early compared to every other job. Roulette behavior and more Isnt Important, no ones cares as no one has any control over comps and more involved in them.

    ur basically saying RDM is good in the content u CANT be refused in. how is that good in any respect. no verraise shouldnt be removed, but it should be nerfed if the Progression of the Job depends on it.

    this isnt WoW or something with multiple Speccs, by Defining RDM as Something to NOT exist in End game content is Litterally rejecting a Entire Element of the game out. It not only reduces Diversity but also options. which eats at the choice of comps and more displayed throughout the game.

    Just because 50% of the playerbase Dont Raid, doesnt mean the other 50% of the playerbase should get Punished. the job should be Performing in both Areas and it needs a Skillset that adapts to both Areas of the game.
    (1)
    Last edited by Drayos; 08-15-2019 at 07:28 PM.

  3. #3
    Player
    Naryoril's Avatar
    Join Date
    Sep 2013
    Posts
    229
    Character
    Y'sira Nia
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Drayos View Post
    ...

    Every job should be fully equipted to go from the very beginning of a Expansion to the very end, If your saying "hybrids good til "X Content" its not good, lol. its a god damn MMORPG, Its all about the End game Progressive nature. U cant Just say its Fine for a Job to Stunt Early compared to every other job. Roulette behavior and more Isnt Important, no ones cares as no one has any control over comps and more involved in them.

    ur basically saying RDM is good in the content u CANT be refused in. how is that good in any respect. no verraise shouldnt be removed, but it should be nerfed if the Progression of the Job depends on it.

    this isnt WoW or something with multiple Speccs, by Defining RDM as Something to NOT exist in End game content is Litterally rejecting a Entire Element of the game out. It not only reduces Diversity but also options. which eats at the choice of comps and more displayed throughout the game.

    Just because 50% of the playerbase Dont Raid, doesnt mean the other 50% of the playerbase should get Punished. the job should be Performing in both Areas and it needs a Skillset that adapts to both Areas of the game.
    See, that's where our opinions differ. I think an MMO is not only about the most difficult content it has to offer. If a class is above the others in some regards in some content, i think it's fine if its behind others in other content. Yes, the hardcore raiders don't think so. And they don't make nearly 50% of the playerbase, the percentage is much much smaller, it just doesn't look like it in the forum because the players more engaged with the difficult content are also more engaged in the forum. And for those who do not raid, savage behaviour isn't important, but duty roulette behaviour is.

    "ur basically saying RDM is good in the content u CANT be refused in". I'm happy if i see a red mage in raid or alliance raids in my party if i'm on another class, i'd never refuse any even if i could. Savage is a different matter.

    As for your WoW comparison: Every FFXIV character has 17 specs, 4 are tanks , 3 are healers, 9 are pure DPS and one, just one, is a hybrid.
    (3)

  4. #4
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Naryoril View Post
    See, that's where our opinions differ. I think an MMO is not only about the most difficult content it has to offer. If a class is above the others in some regards in some content, i think it's fine if its behind others in other content. Yes, the hardcore raiders don't think so. And they don't make nearly 50% of the playerbase, the percentage is much much smaller, it just doesn't look like it in the forum because the players more engaged with the difficult content are also more engaged in the forum. And for those who do not raid, savage behaviour isn't important, but duty roulette behaviour is.

    "ur basically saying RDM is good in the content u CANT be refused in". I'm happy if i see a red mage in raid or alliance raids in my party if i'm on another class, i'd never refuse any even if i could. Savage is a different matter.

    As for your WoW comparison: Every FFXIV character has 17 specs, 4 are tanks , 3 are healers, 9 are pure DPS and one, just one, is a hybrid.
    ...

    WoW has the ability to take a Paladin and Make it a DPS Role, The customization of Each individual Role does Not exist in FFXIV which is what i was getting at, if RDM had the ability to CHANGE its Position, for example having 1 Set up which had Verraise and the 2nd to not it'd be Fine, but without that Option NO u cant have jobs which physically are Incapable of Participating in content due to being Imbalanced for a Factor Which has no relevence to Content Outside of progression.

    https://www.fflogs.com/zone/statistics/27#dataset=99

    Dungeons BOTTOM THREE RELEVENCE.

    https://www.fflogs.com/zone/statisti...100&dataset=99

    DF Eden BOTTOM TWO

    https://www.fflogs.com/zone/statisti...100&dataset=99

    Please tell me where we're so powerful in your DF World, because honestly. this just shows U really dont need a RDM to exist. do u honestly participate in so many DFs which still wipe on this content?.. because i aint seen anyone die in this content Since Week 2 Eden. lol. Our relevence shouldnt be Restricted to the first 2 weeks of Content and just Die out afterwards. bvecause honestly.. no logs in existance shows RDM to be of any greatness in any content.

    The Difference in Skill Levels and gear In This content is what Exaggerates jobs power, u got a 450 RDM and a 400 Dragoon onboard RDM may look god damn great, but it doesnt change the fact the 440 BLM is outdpsing him by 3k. So what, We're just suspose to Stand then in hope that BLM Dies so we can have some Relevency to the Raid?... theres a Litteral Argument currently to if a WHM can out DPS a RDM in AoE Enviroments. when such things need to be Tested Does it not question if the damn jobs worth a dime?

    Just because your fine with having a Slower Paced run for the sake of Fun, but thats not the standard in FFXIV and balancing should not be based on "well i dont care if i have a RDM Present.. i wont kick him"..

    RDM Is one opf the Lowest AoE DPS options.

    RDM is one of the lowest ST DPS Options.

    RDM is Situationally useful with embolden. but Monks hold a version of this themselves.

    RDMs RDPS Still puts them behind BLM and Summoner.

    RDMs Utility is based on the Skill Level of the players Surrounding them.

    NONE OF THESE are strong points Espically when u account for the fact DF Doesnt even surround end game content half the time, Level Syncing exists throughout DF Options and Roulettes Oftenly take advantage of that.

    This isnt a "we're strong at things and weak at other things" this is "we're put up in some content and entirely exiled from the others" how can u honestly beleive its fine for Imbalancements to exist for the Sake of Content which level syncs U beneath the Games Current iterations of Jobs.

    This would be like saying in WoW

    "I suck at BFA Content but i can Clear ICC Faster then atleast 4 Classes.. so i dont need buffing".

    reguardless im done with the conversation, if they dont do anything, i'll Simply move Job. and im sure im not alone in that department, maybe the Job will Fall low enough in popularity to Justify SE Reworking the job and we'll finally see some functionality added to the job. DF is not a Balancing Metric its a Tool used to obtain gear to Progress, this is a MMORPG. Replayability is Vital. and RDM Does not have that, it lacks Replayability by being punished by Tools which make it Less effective the Second Run then the first. Ur not ment to degrade in Potency over time in content which is built to Stand for 2 years

    Verraise is no where near as Potent as ur trying to make it out to be, Its Actually pretty Useless, because it Depends on being apart of a group which is Bad at the content to be Put to use. no one of 75 percentile + is dying in this content. so why are we being punished on 75+ Percentile gameplay for People obtaining 20 Percentile.

    Quote Originally Posted by Shiroe View Post
    rdm needs a slight buff, that's all
    no, Ninja Suimmoner and more have been promised Potency buffs. We shouldnt fall Further then we already are, RDM has Nothing which can justify it to NOT be a Mid Pack DPS option.
    (3)
    Last edited by Drayos; 08-15-2019 at 08:26 PM.

  5. #5
    Player
    Naryoril's Avatar
    Join Date
    Sep 2013
    Posts
    229
    Character
    Y'sira Nia
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Drayos View Post
    Our relevence shouldnt be Restricted to the first 2 weeks of Content and just Die out afterwards. bvecause honestly.. no logs in existance shows RDM to be of any greatness in any content.
    Logs don't cover everything. I'm not saying that red mage does enough damage, it definitely should do more than it currently does. But in the cases where red mage shines the most, is where it looks the worst in the logs, when it has to spend mana and time on ressing people.

    Quote Originally Posted by Drayos View Post
    Please tell me where we're so powerful in your DF World, because honestly. this just shows U really dont need a RDM to exist. do u honestly participate in so many DFs which still wipe on this content?.. because i aint seen anyone die in this content Since Week 2 Eden. lol.
    Quote Originally Posted by Drayos View Post
    This isnt a "we're strong at things and weak at other things" this is "we're put up in some content and entirely exiled from the others"
    Quote Originally Posted by Drayos View Post
    Verraise is no where near as Potent as ur trying to make it out to be, Its Actually pretty Useless, because it Depends on being apart of a group which is Bad at the content to be Put to use. no one of 75 percentile + is dying in this content.
    Either you are extremely lucky, or you don't queue for duty finder alone. Just the day before yesterday 5 people i had a run where 5 people died in the "car mode" attack sequence.
    Alliance raid is also a common case, for example the first boss in Rabanastre, or boss 1 and 3 in Ridorana.

    Quote Originally Posted by Drayos View Post
    Just because your fine with having a Slower Paced run for the sake of Fun, but thats not the standard in FFXIV and balancing should not be based on "well i dont care if i have a RDM Present.. i wont kick him"..
    In a duty finder player skill and equipment make a much much bigger difference than party composition when it comes to clear speed.

    Quote Originally Posted by Drayos View Post
    reguardless im done with the conversation, if they dont do anything, i'll Simply move Job. and im sure im not alone in that department
    Yes, the job is not optimal for the type of content you care most about. If it isn't you should move on to something better suited. It is a great job for the content i care a lot about though. Yes, i hope they do something, but whatever they do, i doubt you will be satisfied, unless they butcher verraise. In that case, i'd be sad, but i'd move on.
    (2)