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  1. #1
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by P_Subfocus View Post
    It would be nice if we could take a poll on whether we want Dragoons to include wyverns or not.
    There are many, many players who are steadfastly against the Wyvern sidekick/pet/extension. The FFXI dragoon was a complete deviation from the FF tradition, it had horrible balance issues, and turned many people off from even trying the job (remember LOLDRG?).

    I, and most other players want the DRG job to function like traditional FF dragoons, specifically Kain and Freya. The current style of TP and Combo mastery for LNC, combined with the Jump attacks in the DRG Job are the right direction.

    A persistent Wyvern 'sidekick/pet/etc' for a DRG is a total non-starter for me no matter how it is implemented.

    *disclaimer* In the 1.20 dats, there was introduced a model of what appears to be a large wyvern. The spoiled DRG weaponskill list includes an attack called "Wyvern Dive" which may involve the summoning of a Wyvern to make a fire attack. I would not be opposed to a Wyvern that appears as part of a 2-hour style TP move (and then leaves).
    (1)
    Last edited by Zantetsuken; 01-12-2012 at 03:15 AM.

  2. #2
    Player
    P_Subfocus's Avatar
    Join Date
    Jan 2012
    Posts
    22
    Character
    My Leg
    World
    Diabolos
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Zantetsuken View Post
    There are many, many players who are steadfastly against the Wyvern sidekick/pet/extension. The FFXI dragoon was a complete deviation from the FF tradition, it had horrible balance issues, and turned many people off from even trying the job (remember LOLDRG?).

    I, and most other players want the DRG job to function like traditional FF dragoons, specifically Kain and Freya. The current style of TP and Combo mastery for LNC, combined with the Jump attacks in the DRG Job are the right direction.

    A persistent Wyvern 'sidekick/pet/etc' for a DRG is a total non-starter for me no matter how it is implemented.

    *disclaimer* In the 1.20 dats, there was introduced a model of what appears to be a large wyvern. The spoiled DRG weaponskill list includes an attack called "Wyvern Dive" which may involve the summoning of a Wyvern to make a fire attack. I would not be opposed to a Wyvern that appears as part of a 2-hour style TP move (and then leaves).
    No matter how it is implemented? Either you just don't like wyverns or you are a final fantasy purist
    (1)

  3. #3
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by P_Subfocus View Post
    No matter how it is implemented? Either you just don't like wyverns or you are a final fantasy purist
    Purist sounds about right.

    Anyways there have been multiple polls on this and every time the majority has been overwhelmingly against the idea.

    No need to beat a dead horse.
    (0)
    Last edited by Zantetsuken; 01-13-2012 at 01:45 AM.