Why would you want to make it useful for every jobs? Gluing something together just for the sake of using the MP bar has no guarantee to make the jobs more interesting
Every 5-step mechanic / 100 gauge currently being used could just be MP based.
That's Monk, Ninja, Warrior, Samurai, Bard, Machinist, Dancer. For the most part, it's just flavor.
The question is how to do it in an interesting manner, or at least not leave the MP bar just sitting their as UI waste...
MP jauge refills overtime, all of those jauge don't. It would be using the MP jauge for the sake of using the UI. That proposition would be even more broken if there was still skills like mana shift or refresh around (or if they bring those skill back)
And my answer is: no need to. However, what you didn't say in your original post was that last part: «MP bar just sitting their as UI waste». See, Casters had an useless TP bar (barred way back when sprint used to drained TP) and, as far as I know, there was no people asking for TP based mechanics for casters. People would just ignore it. The simplest, logical, thing would be to change MP to TP for melee jobs (just like MP change to GP for gathering classes), but I'm glad TP is gone so I'm not advocating for it's return at all.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.