Quote Originally Posted by Shurrikhan View Post
Then
  1. Don't kill the TK rotation. Tune it so it's less clunky and less obligatory. GL can thereby actually be something more than a once-per-instance wind-up punishment for playing MNK.
  2. Fix the maintenance tools themselves and don't remove tools by which to rapidly regain GL.
And look at that, no need or even significant temptation to reduce GL to a mere stain of a mechanic.
The Tornado Kick rotation was going to be DOA with the introduction of GL4 and realistically speaking, the only real change between ShB rotation and the Tornado Kick rotation is that PB went back to being a 2 minute CD and we lost Steel Peak and Howling Fist. Anataman replaced RoW in gaining an early GL stack in the opener and PB can still be used for the Tornado Kick rotation but the extra speed of GL4 is what makes it the DPS gain over Fist of Fire + GL3 and we can't really use the Tornado Kick rotation as a result, at least not optimally (personally not a fan of using PB for Dragon Kick>Bootshine spam but it is what it is).

Simply saying "fix the maintenance tools" is easy but actually doing it without streamlining GL is not. You can make RoE refresh GL upon activation in a similar method as BotD but then it just becomes a better SSS so then you need to rework that. There's no hope for Tornado Kick at this point as GL4 has completely killed that skill dead outside of the niche moments of impossibly long transitions (I'm looking at you Eden Prime) and it just needs a flat out rework as well. Anatamon on the move would be no different than Form Shift in its current state. How exactly would you fix GL maintenance in a way that doesn't simply boil down to it being MNK's Transpose given its current tools? SE had 6 YEARS to figure out something and they've ultimately admitted defeat and made it just Form Shift to maintain GL with skills that are now mostly filler until next Expansion sees them on the cutting room floor like so many skills before them.