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  1. #121
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by tesni_g View Post
    Seriously though, is there any streamer/content person for FFXIV healing that we could start following in droves and propel into internet stardom? We need one of the "big ones" to be a healer, to be heard.
    I am going to state the same thing here that I stated when DRK mains were upset back in 4.0 and one of the "big" influencers who mains WAR didn't focus on DRK issues, and they wanted that influencer to focus on DRK issues: If you want these changes badly enough, you become the big influencer you want. Influencers do not owe you or anyone anything. Just because they are an influencer, doesn't mean you are entitled to their time and voice.
    (3)

  2. 08-10-2019 07:04 AM

  3. #122
    Player

    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    585
    Quote Originally Posted by tesni_g View Post
    We need to conspire with Mr. Happy's AST to start stacking cards on the healers and tanks. Once he stops getting cards, he'll have a problem with the class, I'm sure.

    Seriously though, is there any streamer/content person for FFXIV healing that we could start following in droves and propel into internet stardom? We need one of the "big ones" to be a healer, to be heard.

    Just kidding about Mr Happy obviously, but at the same time I really don't want to hear DPS mains talk about healing when their perspective is "what raid utility does the green icon give to me."
    Well unless you make a channel and get the views they get it's all the voice you'll have sadly. And sadly those are the peopel that raid and do the world first stuff on twitchers. So while I know it sucks that people are tellign you that everything is fine when they are the 1%ers who only worry about DPS.... that IS who SE is listening too cause lets be real. They are the ones bringing in the views and making the content. I don't think it's fair to only listen to them but sadly thats life. Noone at SE is gonna to listen to the random joe with no backing. You need backing, money and tons of fame and be within that 1%... that's a VERY small part of the playerbase.
    (8)

  4. #123
    Player
    gnatters's Avatar
    Join Date
    Sep 2015
    Posts
    22
    Character
    Aelin Wuntwilfwyn
    World
    Balmung
    Main Class
    Summoner Lv 52
    Yeah, I am super unhappy with how they brushed us off. This is clearly a big deal to the playerbase. The fact that we have no community rep who can convey this to the dev team, and instead have to wait a month at a time for a live letter, a non-answer, and total dismissal (as I've seen here and also several times in the past) is just absurd. They can't possibly be unaware that AST and SCH mains are upset with the changes to their jobs.
    (14)

  5. #124
    Player
    Edaniel's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    14
    Character
    Rodane Wolfmaw
    World
    Hyperion
    Main Class
    Thaumaturge Lv 27
    Quote Originally Posted by gnatters View Post
    Yeah, I am super unhappy with how they brushed us off. This is clearly a big deal to the playerbase. The fact that we have no community rep who can convey this to the dev team, and instead have to wait a month at a time for a live letter, a non-answer, and total dismissal (as I've seen here and also several times in the past) is just absurd. They can't possibly be unaware that AST and SCH mains are upset with the changes to their jobs.
    I really think the problem (and I hope I'm wrong) is that the developers are stuck in this mindset where they view every class from a DPS perspective.
    (15)

  6. #125
    Player
    gnatters's Avatar
    Join Date
    Sep 2015
    Posts
    22
    Character
    Aelin Wuntwilfwyn
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Edaniel View Post
    I really think the problem (and I hope I'm wrong) is that the developers are stuck in this mindset where they view every class from a DPS perspective.
    You might be right. We've seen a lot of dropoff in utility/buffs and an increase of personal DPS across the board in this expac.
    (4)

  7. #126
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by gnatters View Post
    You might be right. We've seen a lot of dropoff in utility/buffs and an increase of personal DPS across the board in this expac.
    I think it's less literal than that. They seem to design healers as, for lack of a better term, "HPS" classes. Take a lot of the same general design considerations that go into making a DPS class functional and fun, replace the D with an H and make a healer. The problem here is that what makes a DPS fun and what makes a healer fun aren't quite the same thing. The process frays and begins to fall apart when you run into things like "healing stops being effective after a point, while damage can keep going up", or "encounters are scripted, so healing is a an emminently solvable puzzle without a lot of the optimization wiggle room a DPS class has given an encounter's timeline".
    (9)

  8. #127
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Billythepancake View Post
    Let me fix that for you friend "having 2 dots to manage,with different timers so you had to watch when to reapply them, a fairy to actually manage because it was not a part of your ogcds, or gcds, so you had to multi task. The ability of miasma II being both a slight dps gain and a better weaving tool but at the cost of being a mana risk, and the complete lack of resource management outside of ED on aetherflow as well as nothing to do on aoe besides AoW now has completely changed SCH from it's core dps/hybrid class that required you to pay attention to both your surroundings for fairy placement, and your resources in both mp and aetherflow, into a 1 button snooze fest where you sometimes indom or excog"
    Quote Originally Posted by KanameYuuki View Post
    SCH also lost the choice of Shadow Flare vs SS, and then Bane for that nice juggle of both DoTs.

    Both SCH and AST got gutted hard, I can't even decide which had it worse.
    Arcanist Relics:
    The gimmick of tracking two dots is trivially more difficult than tracking one. By the time having to maintain 2 dots became relevant, you've already internalized the process. Making Miasma an occasional Broil replacer. Let's not pretend it was difficult or interesting.
    Shadowflare was a maintenance button you would use on CD in 99% of cases. The supposed tradeoff with Soil is barely relevant, because it would rarely come up and because Soil was generally too garbage to use outside of Ultimates. Not because it was good, but because you would run out of mitigation. The only situation in which I would want Shadowflare back is if it has an actual tradeoff - like sharing cooldown with Soil.
    Miasma II was an AoE skill better at weaving than our dedicated weaving tool. Which was also bad at fulfilling its purpose as an AoE tool. Plain and simple bad design.
    Bane was an obligatory maintenance button you would press when doing boring routine content. Bane into Miasma II spam did nothing to make my 40th run of Ghimlyt Dark interesting. All it did was make me question why I queued for dungeons with SCH instead of WHM.

    Fairy:
    The fairy not sharing GCDs or OGCDs was nice and borderline OP, but do not pretend it required any multitasking. The only thought you had was "I want to use this skill". Then you would press the button with little regard for anything else. At least now you have to create a weave slot for it. Imagine having to think before mashing your fairy buttons. Btw, fairy placement is still a thing.

    What you can't do now is manual Embrace, which was just a gimmick for activating Veil.

    MP and Aetherflow
    MP is actually a responsibility now. Fail Lucid Dreaming and you don't have someone else to bail you out.
    Aetherflow is still a resource you manage. Enhanced Aetherflow was a nice interaction - maybe we'll get it back if we ask hard enough. That is, if it doesn't get lost in between requests for the SB button bloat which is not coming back and should not come back.

    The core gameplay of Scholar has hardly changed because we got back what was at the heart of it - Energy Drain.

    You can list the uses for these skills all you want. I already know about them and I don't want them back. The fact is that they were an utter mess of badly designed abilities that would be a nightmare to balance and would kill any hope for SCH to get anything meaningful in the future.

    So, friend, move on from outdated button bloat and ask for more meaningful fairy gauge and Aetherflow interactions.
    (5)

  9. #128
    Player
    Hatstand's Avatar
    Join Date
    Jun 2019
    Posts
    307
    Character
    Jenny Davar
    World
    Kujata
    Main Class
    Weaver Lv 70
    Bane, miasma, and Shadowflare were maintainence buttons in the same way that tank defensive cooldowns are maintainence buttons. Or SMN DoTs. Or any of a dozen hit-on-cooldown (in most cases) damage abilities on dps classes were. The fact of the matter is that they made dealing damage on SCH more engaging than a 1 button spam. It wasn’t perfect, and I would have liked to have seen improvements, but these aren’t improvements.
    (15)

  10. #129
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Hatstand View Post
    Bane, miasma, and Shadowflare were maintainence buttons in the same way that tank defensive cooldowns are maintainence buttons. Or SMN DoTs. Or any of a dozen hit-on-cooldown (in most cases) damage abilities on dps classes were. The fact of the matter is that they made dealing damage on SCH more engaging than a 1 button spam. It wasn’t perfect, and I would have liked to have seen improvements, but these aren’t improvements.
    Let me put it this way. The existence of Bane, Miasma, Shadowflare today would preclude the existence of anything better than that in the future.
    (1)

  11. #130
    Player
    Lagomorph's Avatar
    Join Date
    Aug 2014
    Posts
    116
    Character
    Cruise Chaser
    World
    Balmung
    Main Class
    Scholar Lv 32
    Quote Originally Posted by LariaKirin View Post
    Let me put it this way. The existence of Bane, Miasma, Shadowflare today would preclude the existence of anything better than that in the future.
    I do not see how this is the case. Would you elaborate on why you think this is true?
    (10)

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