For the longest time, party mentality was "healer, dps!". Now they made it so damage hits a little harder, and took away a few dps from healers. Some more than others.
Now the problem is, the dps mentality still exists, but healers haven't coped with the "damage hits a little harder" mentality, or mastered how to manage their mana pools properly, that they aren't able to multi-task quite yet.
As a healer, goal #1 is to keep the health of everyone in your eye. If you're casting a dps, stop and immediately heal as needed. Survival > DPS.

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