BLM does a lot of damage but our cast times are poo and we are incredibly squishy.
Try playing BLM on Eden's Titan. We need the high DPS to show why we are worth having because it is very easy to either die or lose cast opportunities to dodging.



BLM does a lot of damage but our cast times are poo and we are incredibly squishy.
Try playing BLM on Eden's Titan. We need the high DPS to show why we are worth having because it is very easy to either die or lose cast opportunities to dodging.
I played a lot of blm during deltascape and sigmascape and I was pretty good at it. I know how blm works and all its limitations.
The point of my post is that even after attributing the damage gained from using utility skills to the person that cast them, blm still does 1000 DPS more than classes with utility.
Last edited by Siccoroa; 08-09-2019 at 03:12 PM.



I do think it's alright personally given pure DPS class, but I get how you'd feel that way.I played a lot of blm during deltascape and sigmascape and I was pretty good at it. I know how blm works and all its limitations.
The point of my post is that even after attributing the damage gained from using utility skills to the person that cast them, blm still does 1000 DPS more than classes with utility.
I'd rather see more perks to other classes than a nerf, so while I might disagree just wanna say it's respectfully disagree.


I never get why, because the class is squishy or else, you get to deal massively more damage.
As long as on the parse you're top DPS, squishy or not, you were still alive to deal thoses massive damage, so you're not so squishy enough... (plus you have tools that bring you more survival).
I think, if you were lowered to a DPS, sync with others Melee DPS, it would be rewarding enough despit the "squishyness and casting"...
Remember that healer does the important part, they keep you alive... !!
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Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~
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