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  1. #1
    Player
    Yin111's Avatar
    Join Date
    Feb 2017
    Posts
    54
    Character
    Yun Nara
    World
    Mandragora
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Kaedan View Post
    I'm really not sure what people's problem with the sounds are. I wear a headset and hear them clearly when I play, and they don't bother me at all. I don't get the "blunt weapon/hammer" claims at all...
    The problem often come about during combat with other players or NPCs involved. In the flurry of sounds the GNB SFX will be less prominent overall. However the aspect that sounds most prominent during that time, would be a "wamp" or "smack" sound that comes about during the animation. This sound, sounds more like a Cyclops or Minotaur's 1 - 100 ton swing attack, where if you get hit, makes a "whack" or "wamp". Which is where the blunt weapon sound comes from.

    By yourself or few players and enemies or vs a training dummy. You would be-able to hear the SFX more clearly. However it sounds a bit too weighted for the one handed bladed weapon you are using. With the slashing sound not being prominent enough to give the impression that the weapon is a bladed mechanical weapon, that the gunblade is.

    Also I use headsets as well.

    Edit:
    To give you a comparison or example, take PLD's SFX. It sounds like a one handed sword. But most prominently has a slashing sound. But when you compare GNB's SFX, GNB does sound more weighted and blunt overall then it should be.

    If we look at WAR, the SFX is heavy weighted and has a "ringing" sound, as the weapon is a mass of iron (typically) think of the sound Gut's Dragonslayer makes from Berserk. Axes while bladed, are weapons that employ heavy momentum and that is reflected.

    For DRK, while it is a heavy bladed weapon, the sound sounds as if the strikes are coated, or used in conjunction with magic. It is also hinted at since when you slash with your weapon as DRK, a trail of dark magic follows and hangs in the air for longer then any other Job weaponskills. But you still ultimately hear a slashing sound.
    (4)
    Last edited by Yin111; 08-08-2019 at 01:43 PM.

  2. #2
    Player
    MajinkenSouga's Avatar
    Join Date
    Feb 2016
    Posts
    36
    Character
    Laguna Noctis
    World
    Exodus
    Main Class
    Gunbreaker Lv 90
    I'm disappointed that they didn't address the Gunbreaker sound effect changes. The Solid Barrel 1-2-3 combo sound effects don't sound correct. It sounds like a blunt weapon rather than blade. Worse than it was before. I hope they adjust the sound effects for that soon.
    (5)

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