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  1. #11
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Roxas_Andrade View Post
    It would help anyway...
    What makes more sense than a spell named Gravity causing a status called "Heavy"? lol
    Umm it mean it make monster move slower but it doesn't slow their attack. So...
    (4)

  2. #12
    Player
    einschwartz's Avatar
    Join Date
    Mar 2018
    Posts
    387
    Character
    Ein'sf Florr
    World
    Kujata
    Main Class
    Black Mage Lv 90
    It would be really helpful for both tank and astros to have some kind of CC with gravity.
    I personally like to pop divination and sleeve draw lady/lord for the DPS to burn those big pulls. Would really help me to breathe if we got it.
    (3)
    Tumblr: taildippedinpaint

  3. #13
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by cactuarzzzz View Post
    Umm it mean it make monster move slower but it doesn't slow their attack. So...
    Agreed. Heavy is borderline useless.
    (4)

  4. #14
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Kinda funny how Urianger has a Gravity spell he casts that inflicts Heavy and Slow. Really makes those big pulls you can do as Tank go easier.
    (8)

  5. #15
    Player
    LukaRoselia's Avatar
    Join Date
    Sep 2018
    Location
    Gridania
    Posts
    102
    Character
    Elaina Plato
    World
    Zodiark
    Main Class
    Ninja Lv 90
    I mean when you think about it, that would actually make perfect sense.
    (1)

  6. #16
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by cactuarzzzz View Post
    I'm curious.
    Actually, this does sound like a great idea. Gravity having a slow effect would be pretty cool, it would help with healing and even mitigation for Tanks in larger pulls dungeon wise. I don't think it has DR either, so it wouldn't effect tanks ability to use Arms Length on their own. Not Heavy though, save that for maybe a effect for PVP.

    I kinda like the idea xD
    (1)
    Last edited by Esp; 08-08-2019 at 05:36 PM.

  7. #17
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Esp View Post
    Actually, this does sound like a great idea. Gravity having a slow effect would be pretty cool, it would help with healing and even mitigation for Tanks in larger pulls dungeon wise. I don't think it has DR either, so it wouldn't effect tanks ability to use Arms Length on their own. Not Heavy though, save that for maybe a effect for PVP.

    I kinda like the idea xD
    Slow has diminishing returns like all CC effects. Go tank a Trust with Urianger as your healer. He applies a 15 sec slow with his gravity spell, which if you follow up with Arms Length you then get a 8 sec slow instead of a 15 sec one.
    (1)

  8. #18
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by TankHunter678 View Post
    Slow has diminishing returns like all CC effects. Go tank a Trust with Urianger as your healer. He applies a 15 sec slow with his gravity spell, which if you follow up with Arms Length you then get a 8 sec slow instead of a 15 sec one.
    Will the duration go down below 8 secs if slow have been appiled a third time? Will a total of 27 secs enough for the big pull?
    (0)

  9. #19
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by cactuarzzzz View Post
    Will the duration go down below 8 secs if slow have been appiled a third time? Will a total of 27 secs enough for the big pull?
    I do not know, because Urianger does not actually cast it multiple times. That being said, 27 seconds of slow is more then enough time for a standard big pull with a standard group.
    (0)

  10. #20
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by TankHunter678 View Post
    Slow has diminishing returns like all CC effects. Go tank a Trust with Urianger as your healer. He applies a 15 sec slow with his gravity spell, which if you follow up with Arms Length you then get a 8 sec slow instead of a 15 sec one.
    Aww, that does suck a bit. Either way, I still think the idea of having slow on Gravity is a nice one. (Especially if one of our trusts have it)
    (2)
    Last edited by Esp; 08-09-2019 at 12:00 AM.

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