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  1. #1
    Player
    RyanRavenwood's Avatar
    Join Date
    Aug 2019
    Posts
    3
    Character
    Ryan Ravenwood
    World
    Behemoth
    Main Class
    Scholar Lv 80

    Suggestions for Noct Astro

    Honestly, it´s undebatable that Noct Astro falls immensely short when raiding in savage content which made me switch to SCH. IMHO, the problem with the Noct Astro lies about the lack of mitigation the class has.

    As a comparison

    SCH - Sacred soil 10% mitigation + 500 pot regen (100/15s) = 30s cooldown
    Fey Illumination = 2 min cooldown 5% mitigation + increased heals
    Seraph shield = 2 Aoe Shield no mana spent + heals
    Recitation - GOD
    Whispering Dawn
    adlo + deplo tactics


    Astro - Collective Unconsciousness - 10% mitigation + 300 regen pot (50/18 seconds) 90s COOLDOWN?? REALLY?
    Celestial opposition - 60s cooldown heal plus shields
    Earthly star is horrible with a white mage due to the overheal generated and lack of protection
    Neutral sect does not make sense in nocturnal sect, why do I want increased healing while the white mage has a similar skill with mitigation?

    So my suggestions are quite simple actually

    Collective - Diurnal Sect leave as it is / Nocturnal sect - Cooldown is reduced to 30s / no regen/ 10% protection lasts for 15s to whoever enters the shield (weaker than sacred soil to compensate the no aetherflow requirement)
    earthly - Star - Durinal Same actual effects/ Nocturnal Sect - 150 (small)/300 potency (big) + 100% shield - 30s
    Neutral sect - Diurnal Same / Nocturnal 10% mitigation Gains the effect of both sects

    In that way, Nocturnal sect will be much more viable as a pair to WHT.

    What do you guys think?

    See ya!
    (2)
    Last edited by RyanRavenwood; 08-09-2019 at 04:47 AM.

  2. #2
    Player
    tikiwiki's Avatar
    Join Date
    Apr 2015
    Posts
    155
    Character
    Rebecca Prairillot
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Honestly noct astro should probably just be deleted i was surprised it survived into shb ofc that would require other changes but it's always felt weak and its seems like se has no idea how to solve its issues
    (4)

  3. #3
    Player
    RyanRavenwood's Avatar
    Join Date
    Aug 2019
    Posts
    3
    Character
    Ryan Ravenwood
    World
    Behemoth
    Main Class
    Scholar Lv 80
    I know and I agree with you that Noct astro always felt weak. Buth the reason for that, IMO, is exactly the absence of shield and mitigation at the skills when you compare with the scholars. When they introduced astro with 2 sects, one for regen and one for shield, it would be the same to introduce two healers at the same time without being aware of it. The change of sect changes its entire way of playing and obviously, the skill on one sect, does not work the same way for the other sect. So if they treat astro as 2 healers individually, I think they can manage to solve the issues regarding the healing resources by starting on the effects on each sect.
    (0)

  4. #4
    Player
    Haprimac's Avatar
    Join Date
    Aug 2013
    Posts
    721
    Character
    Fjrwn Ymir
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by tikiwiki View Post
    Honestly noct astro should probably just be deleted i was surprised it survived into shb ofc that would require other changes but it's always felt weak and its seems like se has no idea how to solve its issues
    I'm doing savages as a Noct AST. :c Please don't delete me!
    (10)

  5. #5
    Player
    Evanoel's Avatar
    Join Date
    Aug 2015
    Posts
    89
    Character
    Evanoel Crownguard
    World
    Adamantoise
    Main Class
    Astrologian Lv 74
    People keep comparing AST's heal with WHM or SCH yet also forgetting that those two cannot buff other class' damage like AST can. Maybe the devs think that AST's heal should be weaker than its fellow healers because of this?

    Quote Originally Posted by tikiwiki View Post
    Honestly noct astro should probably just be deleted i was surprised it survived into shb ofc that would require other changes but it's always felt weak and its seems like se has no idea how to solve its issues
    How about no. I love Nocturnal Stance.
    (3)

  6. #6
    Player
    Hatstand's Avatar
    Join Date
    Jun 2019
    Posts
    307
    Character
    Jenny Davar
    World
    Kujata
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Evanoel View Post
    People keep comparing AST's heal with WHM or SCH yet also forgetting that those two cannot buff other class' damage like AST can. Maybe the devs think that AST's heal should be weaker than its fellow healers because of this?


    How about no. I love Nocturnal Stance.
    Idk what the devs think, but that's not a constructive stance to take. If AST has more offensive potential than the other healers, but can't heal as well, it will be the only viable choice once healing requirements drop off. If it doesn't, there's no reason for it to lag behind in terms of defensive potential.
    (2)

  7. #7
    Player
    Lagomorph's Avatar
    Join Date
    Aug 2014
    Posts
    116
    Character
    Cruise Chaser
    World
    Balmung
    Main Class
    Scholar Lv 32
    It's not really the mitigation that's the problem. Noct ast shields are actually stronger than sch shields. In terms of just the shield, 500 potency on aspected benefic vs 375 potency on adlo for single target, and 250 potency on aspected helios vs 225 on succor. The real problem with noct ast is that they can't really compete with sch for a raid spot. It's not just about throughput over the entire fight; burst healing matters too, as well as the improved mp economy from using regens in diurnal compared to noct ast. Lowering cooldowns would definitely help the class. I don't think eartly star needs to be changed much, it's mostly fine as it is. Here are some things that I think could be done to help noct ast:

    -I do agree that CU in nocturnal sect should have a drastically lower cooldown. Letting it keep it's regen wouldn't even be overpowered.
    -Even though eos has been nerfed into the ground, it's still pretty strong and is one factors that prevents noct ast from being able to compete with sch for a healer spot. Something like increasing the duration of the regen on the nocturnal sect celestial intersection to 30s would help to this end; it would be essentially a regen that is free to use with 100% up-time. This would sort-of mimic embrace from sch.
    -Aspected benefic should not double in mp cost when you turn nocturnal sect on.
    -In diurnal sect, celestial opposition is 700 potency total on a 60s cooldown, which is fine where it is. In nocturnal though, celestial opposition is 450 combined healing and shielding. This shouldn't be on a 60s cooldown when sch has both indom (400 potency) and sacred soil (600 potency + 10% mitigation) both being on a 30s cooldown.
    -Neutral sect is pretty awkward in nocturnal sect. At best it gets you 30s of aoe regen uptime. While that's good and all, it's not really as big of a deal as having shields in diurnal sect is. What I would like to be done to it is to have its 20% throughput increase removed in noct sect and replaced with something else entirely. I think if it reduced the recast time on all non-damaging abilities to 1.5s for its duration it would be a lot more impactful to noct ast. Something else that I think would be interesting and fun for the class would be if for the duration of neutral sect, all your damaging abilities healed the party for a percentage of the damage they dealt, but SE doesn't like healers to have interesting/fun mechanics unfortunately.

    Noct ast's problems are deeper just being under-tuned. The core problem with ast in general is that diurnal ast can kind of compete with whm for their raid spot, while noct ast can't really compete with sch. They're both shield healers, but sch job in raids is more than just shield/mitigation. Sch can do burst healing frequently because of its low cooldown on many healing abilities. Sch also has a pet that, even after the heavy nerfs, does a significant amount of passive healing. If noct ast wants to have a spot in raids they either need to mimic what sch does or bring something completely unique that sch cannot replicate.
    (6)

  8. #8
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    Neutral Sect is a good idea overall, when you use it in dungeons it feels super overpowered. In Raids, it's kinda weird...
    If you're diurnal, paired with a SCH, you may not benefit from the shields since they don't stack. If you're nocturnal, you get exactly the same effect of diurnal asp.Bene for the double of he cost. It's a Nightmare. I suggest Neutral Sect could be a trait that lets you change sects in battle (sects would have a 30s CD) and when you change sects you get an auto-crit on the next aspected spell.
    (0)
    Want a heal? How much money you got?

  9. #9
    Player
    Lagomorph's Avatar
    Join Date
    Aug 2014
    Posts
    116
    Character
    Cruise Chaser
    World
    Balmung
    Main Class
    Scholar Lv 32
    Quote Originally Posted by Roxas_Andrade View Post
    Neutral Sect is a good idea overall, when you use it in dungeons it feels super overpowered. In Raids, it's kinda weird...
    If you're diurnal, paired with a SCH, you may not benefit from the shields since they don't stack. If you're nocturnal, you get exactly the same effect of diurnal asp.Bene for the double of he cost. It's a Nightmare. I suggest Neutral Sect could be a trait that lets you change sects in battle (sects would have a 30s CD) and when you change sects you get an auto-crit on the next aspected spell.
    I might be wrong here, but when you use neutral sect as diurnal ast, I don't think the shield is actually called "Nocturnal Field". It's something like "Nocturnal Balance." I assume that it can stack with sch shields, since sch shields say they don't stack with "Nocturnal Field" specifically, but haven't actually tested it. If someone could help me it would be appreciated.
    (4)

  10. #10
    Player
    Hereon's Avatar
    Join Date
    Mar 2019
    Location
    Limsa Lominsa
    Posts
    27
    Character
    Amalia Simasil
    World
    Lich
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lagomorph View Post
    I might be wrong here, but when you use neutral sect as diurnal ast, I don't think the shield is actually called "Nocturnal Field". It's something like "Nocturnal Balance." I assume that it can stack with sch shields, since sch shields say they don't stack with "Nocturnal Field" specifically, but haven't actually tested it. If someone could help me it would be appreciated.
    Yeah the shields of neutral and scholar stack.

    On the note of making Noct Ast more competitive though... How about giving Synastry a noct exclusive ability? while keeping the one we have now as the diu version. My idea is to have it as permanent buff simimlar to dancers dance partner. instead of giving an extra 40% on heals like it does now, how about it giving a small (maybe 50 pot) heal every time Ast uses and GCD. Any GCD. that way it would help with minor hp loss during fights AND also improve the MP efficiency.

    Maybe the idea is still not well fleshed out, but i think it would really help Noct sect.
    (2)

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