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  1. #1
    Player
    BigTough's Avatar
    Join Date
    Sep 2014
    Posts
    204
    Character
    Paris Alexus
    World
    Malboro
    Main Class
    Marauder Lv 90

    SE please, why are the enemies and bosses so easy? This is too EASY!

    There's hardly any sense of danger when fighting a dungeon boss or a B Rank Hunt etc. I've encountered fate mobs that are more dangerous and fun to fight.

    Running dungeons with the same old expectation of a simple boss fight where you run a bit over there and then dodge that extremely slow AOE attack, and then hack it down till the fight is over is all getting tedious and fatiguing. Feels easier than HW and SB.

    How about adding more depth to these fights so that they're more interesting to complete, add some mechanics we haven't already seen. Also, crank up the boss attack speed, throw in multiple tank busters in close proximity, more adds, more danger! Pleeease!

    With ilvls going higher, these battles are getting pretty bland. I guess this would hugely affect the balance of things though... ZzZzZzZz
    (7)

  2. #2
    Player
    Evanoel's Avatar
    Join Date
    Aug 2015
    Posts
    89
    Character
    Evanoel Crownguard
    World
    Adamantoise
    Main Class
    Astrologian Lv 74
    Not all players are as elite as you are.

    The difficulty is fine.
    (56)

  3. #3
    Player
    Asiragan's Avatar
    Join Date
    Aug 2014
    Posts
    108
    Character
    Elamia Asiragan
    World
    Moogle
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Evanoel View Post
    Not all players are as elite as you are.

    The difficulty is fine.
    Just because someone thinks the difficulty is too easy doesn't make him an "elite players" whatever that means...

    The dungeons are just rollface, and have been like that for quite a while, really. Asking from the players to be a little more than awake isn't necessarily a bad thing.

    Not asking for savage/extreme difficulty here, but making so that players at least get a little better is not a bad thing. Just so...you know, avoiding people raging over that ice spec black mage, or that healer that just seems to be a little too afk.

    And it also just make the victory that much more sweeter when you do win.
    (12)

  4. #4
    Player
    Crasherino's Avatar
    Join Date
    Mar 2018
    Posts
    58
    Character
    Renza Everest
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Evanoel View Post
    Not all players are as elite as you are.

    The difficulty is fine.
    Mate, you don't need to be "elite" to understand that this games difficulty is limited to "knowing what it does" and "remembering it", that's literally it, once you've got that down, any challenge goes straight out the window on this game, boss fights have nothing to react to once you know what their patterns are as well which just makes it even worse, there's no mechanics that require you to jump over anything on reaction, to dodge roll out of something that wasn't because you "forgot" the boss did that thing, nothing to really manouver around that doesn't literally tell you to "run this way around the circle or boss", because again, the entire premise of this games difficulty is based on memory, basically we may as well just play brain training on the 3ds when it comes to bosses on here, this also includes savage, there's just simply a bit more to potentially remember, and the most smallest amount of co-operation required.
    (0)

  5. #5
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Just because you play a tank, and never die (due to the team efforts), it does not mean its easy on all other around you.
    (25)

  6. #6
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    If the healer dies near the start of a boss fight I can't think of a single ShB boss that you could survive an entire encounter for currently. Maybe H Switch first one?

    Not saying they're super hard - but there is definitely an some effort being put in somewhere.
    (11)
    Last edited by Ilyrian; 08-07-2019 at 06:13 PM.

  7. #7
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ilyrian View Post
    If the healer dies near the start of a boss fight I can't think of a single ShB boss that you could survive an entire encounter for currently. Maybe H Switch first one?

    Not saying they're super hard - but there is definitely an some effort being put in somewhere.
    I can't speak for all tanks but there are several I probably could as paladin provided I don't mess up any mechanics, and depending on the fight and how well they avoid damage maybe even keep the dps alive too. Maybe not every boss fight but a good deal of them.
    (0)

  8. #8
    Player
    KaitoAsaha's Avatar
    Join Date
    Jun 2016
    Location
    Ul'dah
    Posts
    194
    Character
    Erotic Humor
    World
    Balmung
    Main Class
    Lancer Lv 29
    Self impose limitations onto yourself and do dungeons in entry level ilvl stuff for that specific dungeon. But be sure to inform your healer, because healing a tank with lower level gear requires more attention and heal spamming.
    (3)

  9. #9
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Aaah, I just love it when such requests are made by people who havent done Savage nor any of the more difficult Ex-primals for the past years! Because its so easy to direct them where to go: Ex-primals and Savage are the place to look when you want a real challenge!

    Dungeons are meant to be content that can be cleared by everyone, B-ranks are meant to be solo'd by now. If you want a challenge, stop looking in the wrong places and go do some Savage or Ex-primals.
    (37)

  10. #10
    Player
    Bearded's Avatar
    Join Date
    Jan 2019
    Posts
    347
    Character
    Hiro Masaaki
    World
    Phantom
    Main Class
    Archer Lv 36
    Quite happy with the dungeon & trial difficulty in the MSQ thanks.

    Harder stuff is there to be found in the savage and extreme content. MSQ must always be accessible to those who are not into "best of best" gear whereas savage and extreme is there for those masochists who enjoy being pushed that bit more.
    (7)

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