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  1. #1
    It makes perfect sense when you think about the fact the world is constantly changing and heading into the direction of basically apocalypse, so all of this stuff is happening at random because it's real time and not scripted. Much like in FFXI campaigns happened at random intervals with only a few triggers to predict when they'll attack (claiming certain outposts or doing certain Campaign Ops.)
    (4)

  2. #2
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Elexia View Post
    It makes perfect sense when you think about the fact the world is constantly changing and heading into the direction of basically apocalypse, so all of this stuff is happening at random because it's real time and not scripted. Much like in FFXI campaigns happened at random intervals with only a few triggers to predict when they'll attack (claiming certain outposts or doing certain Campaign Ops.)
    Problem with this although the idea is interesting for some players this is just luck based event or you have to sit in a city for hours just hoping the event will happen in the city you're waiting in and on top of the be able to beat the 16 player cap to get in which gets filled pretty quick on some servers. As I posted on another thread JP side is also not very happy with how this LIVE event is taking place and they hope the LIVE YoshiP was saying were only these types of events which you have to happen to be at the right place at the right time.
    (10)

  3. #3
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Elexia View Post
    It makes perfect sense when you think about the fact the world is constantly changing and heading into the direction of basically apocalypse, so all of this stuff is happening at random because it's real time and not scripted. Much like in FFXI campaigns happened at random intervals with only a few triggers to predict when they'll attack (claiming certain outposts or doing certain Campaign Ops.)
    But in Campaign you could stand in town and monitor enemy movements. So while you had to bounce around a lot, you could instantly go from one place to the next and actively do battles for a majority of the time.

    They don't have to make them less random, just a little more frequent. I spent a few hours camping the spot in Ul'dah the other day to no avail.
    (6)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    Quote Originally Posted by Elexia View Post
    It makes perfect sense when you think about the fact the world is constantly changing and heading into the direction of basically apocalypse, so all of this stuff is happening at random because it's real time and not scripted. Much like in FFXI campaigns happened at random intervals with only a few triggers to predict when they'll attack (claiming certain outposts or doing certain Campaign Ops.)
    I can understand what you mean, but these are quests related to the main story, content that all people playing would like to experience... The idea of "LIVE" could be as follows: "for 1 month since now Alfgar will stay in Gridania, giving you a task to complete and the he will depop.".
    I'm not happy of how SE implemented these "LIVE" events.
    (2)