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  1. #11
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Raven2014 View Post
    Just want to say something here, as someone had played all type of roles: Healer in Coil, Tank in Alex, Healer the first tier of Omega and DPS the remaining tier. The order of stress level is this: DPS -> Heal -> Tank. Out of the three roles, DPS has the highest amount of pressure in term of competition and optimization, and the mechanic they have to handle during the are either equal or more than tank/healers. The pressure on healers coming from both DPS and watching party's HP. Tank is the most relaxing job since their rotation is simple, and also they only watch out for themselves, the most difficult mechanic for tanks usually just involve a tank swap. They also have the highest chance of surviving a screw up (hence the term "tank privilege"). Healer can compensate for their own mistake unless they die in one hit, but DPS has no way to recover if they screw up.

    And that's not just my feeling, most of the "good" tanks I talk to in game admit they have the easiest and "boring" role. The only people I see claiming tanks is stressful are either:

    - Tanks who claims their job is the most important job.
    - Tanks with the egos of "I AM THE TANK, YOU DO WHAT I SAID".
    - Or, the majority of "forum" tanks.
    Sure if you are talking about trails or raids its easy cake for most part as a tank, but not in other duties. DPS stressful, in savage raid maybe, but not in other content, your death does not wipe the party, you are not being pressured if you do a mistake, and "rotation difficulty" is just a job aspect that everybody could get used to when play long enough and train muscle memory. If you do something wrong as a tank then everybody pays for it.
    You could literally wipe entire alliance raid if you position the big boss in the wrong spot, and you could easily die when pulling big, have to adjust and rotate your CDs so you are always having some form of mitigation in order to let you survive otherwise healers wont be able to heal you from it.
    You thinking DPS is stressful is only you trying to get the good dps number and kill stuff fast, if you screw something up it does not cost a wipe, barely anyone cares outside of extreme and savage content if you die. If you happen to tank and someone dies because you positioned something wrong then its all on you, same with healers they are resposinble for death of the party even more.
    (2)
    Last edited by Nedkel; 08-06-2019 at 04:47 PM.