Either way, you’re discussing an irrelevant fight that had already been nerfed by the developers at that point. Gordias as a whole was brought down because it was overtuned (you actually couldn’t beat Manipulator without having your tome weapons). Not to mention, various jobs had already seen adjustments between 3.0 release and 3.2/3.3, which would just trivialize the content even further (e.g., BRD and MCH were both heavily adjusted throughout HW).
I’d like more healing intensive fights as well. But, as I said earlier in the thread, it’s not us that the developers would have to worry about upsetting. It’s the bad healers that couldn’t keep up with the outgoing damage that would then complain about the content being “too hard” and needing to be nerfed.I dont really care if healer DPS become mandatory or not, I just hope we could see some more heal intense fight, cleric stance might not be a good design but I love that concept, switching between heal and dps and if we do it at the wrong time we got punish



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