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  1. #501
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Allegor View Post
    Same with MCH. It had decent numbers, but seeing one was like finding a shiny pokemon - For the majority of players, big numbers don't compensate for poop gameplay.
    I went Mach for my static in Stormblood since we needed refresh a ranged and I didn't have bard leveled.

    Mach's "poor gameplay" was largely an exaggeration. The issue was it's irreconcilability with high ping. You need only look at Gunbreaker now and you can see Stormblood's Machinist loop, and it's being quite well received.
    (1)

  2. #502
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kabooa View Post
    I went Mach for my static in Stormblood since we needed refresh a ranged and I didn't have bard leveled.

    Mach's "poor gameplay" was largely an exaggeration. The issue was it's irreconcilability with high ping. You need only look at Gunbreaker now and you can see Stormblood's Machinist loop, and it's being quite well received.
    Excluding the fact that MCH had its main rotation be RNG and everything had to land during an unforgiving Wildfire burst window (which GNB's window is double the length and twice as often) and also had to work around an awkward buff window which had to be lined up just right since it triggered itself when you hit 100 heat automatically.

    Numerically MCH was in a good spot, design wise it was in a terrible spot with a very large range of inconsistency. Hence why it got a rework which has been very well received with only minor complaints and feels powerful to play.
    (5)

  3. #503
    Player
    Boomsmash's Avatar
    Join Date
    Apr 2018
    Posts
    63
    Character
    Arasgar Horo
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kabooa View Post
    I went Mach for my static in Stormblood since we needed refresh a ranged and I didn't have bard leveled.

    Mach's "poor gameplay" was largely an exaggeration. The issue was it's irreconcilability with high ping. You need only look at Gunbreaker now and you can see Stormblood's Machinist loop, and it's being quite well received.
    Stormblood's? The one that was a % chance proc at every stage? That's Dancer now, not Gunbreaker. MCH was heavily based on those procs, its entire rotation was saved or destroyed by it, and it was way easy to run out of shells and be back at the mercy of RNGsus.

    ShB's MCH and GNB, those combos and rotations are not chance-based, they are skill and timing based. I love Dancer because it has enough other things to be doing that I can not care if a proc happens or not, but if the RNG is being bad you aren't going to see procs.
    (0)

  4. #504
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    now back to AST which is the topic at hand...

    I feel like the changed made it flow somewhat better. I can actually see celestial opposition DO something.

    Other than that I haven't really had the time to sit down and break everything down and i'm sure people have done it for me already.

    I'm looking forward to hop into the savage thread to see how healers are performing this tier.
    (0)

  5. #505
    Player
    Halik's Avatar
    Join Date
    Jun 2019
    Posts
    17
    Character
    Halik Xindor
    World
    Goblin
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Brarry View Post
    Why even have a picture of the signs when they don't connect to lore anyways. Just have a picture of the 3 seals we are fishing for instead of the 6 signs. That way it is more simple, easy, homogenized, and intuitive. That way it's easier to level to 80 and finally switch class.
    And if they are going that route anyways just delete the AST class itself, no one's playing it for dungeons or endgame anyways.


    Reminder that the state of AST cards is such that removing the cards from the gauge improves said gauge. Please fix thine issue forthwith, Square.

    I'm in the camp that is pretty happy with how AST plays and doesn't want AoE cards back as well, but I'll take anything to bring back card identity.

    And yes, I will keep posting this image to remind me of the absolute state of the cards.
    (6)
    Last edited by Halik; 08-07-2019 at 06:32 AM.

  6. #506
    Player
    KanameYuuki's Avatar
    Join Date
    Jun 2017
    Posts
    153
    Character
    Yuuki Kaname
    World
    Faerie
    Main Class
    Astrologian Lv 80
    The only reason the cards were not out right removed is because they are an integral part of the job quest and not like the lore was respected anyways, so at least SE should go all the way and make it like your picture, so much more clean and easy to peripheral vision, that's all we currently need to see anyways.
    (1)

  7. #507
    Player
    IanFrench's Avatar
    Join Date
    Jul 2017
    Posts
    79
    Character
    Ian French
    World
    Behemoth
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Halik View Post

    Maybe just get rid of the melee/ranged situation, and keep it to 3 cards which give 3 different buffs, dmg up/cri up/speed up at 5% for 30sec. then what about minor arcana?
    (3)
    Last edited by IanFrench; 08-07-2019 at 05:40 AM.

  8. #508
    Player
    Halik's Avatar
    Join Date
    Jun 2019
    Posts
    17
    Character
    Halik Xindor
    World
    Goblin
    Main Class
    Astrologian Lv 80
    Here we go, built my own gauge.



    Not all that pretty, but much easier to know from peripheral vision.
    (2)

  9. #509
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Boomsmash View Post
    Stormblood's? The one that was a % chance proc at every stage? That's Dancer now, not Gunbreaker. MCH was heavily based on those procs, its entire rotation was saved or destroyed by it, and it was way easy to run out of shells and be back at the mercy of RNGsus.

    ShB's MCH and GNB, those combos and rotations are not chance-based, they are skill and timing based. I love Dancer because it has enough other things to be doing that I can not care if a proc happens or not, but if the RNG is being bad you aren't going to see procs.
    The 123 of Machinist wasn't the focus of its gameplay. It was the Wildfire loop, which is effectively no different than Gunbreaker's no Mercy loop. The only difference is that no Mercy is a little more forgiving due to longer duration and the fact that you can space out your OGCDs a bit more because of it.
    (1)

  10. #510
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,637
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LalaRu View Post
    You just did proof that AST can be used to clear savage.

    Not the best healer job for make the so-called "log runs"? Maybe not. But who cares.

    And, aside the personal crusades against AST, wasn't AST into the group that made world first clear of resurrection? Go tell them they are wrong.
    No one is arguing Astro can't clear content. They're saying it's widely unpopular. Look no further than Ninja or Samurai. Both are perfectly viable yet they have staggeringly low representation in Savage. That kinda says SE did a poor job making the jobs fun.
    (10)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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